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Toggle palette FX and enemy projectiles with pseudo g-mode
Fix misplaced infidoppler define
Shift temp menu RAM +$10 bytes to give us more space for permanent menu RAM

Toggle palette FX and enemy projectiles with pseudo g-mode
Fix misplaced infidoppler define
Shift temp menu RAM +$10 bytes to give us more space for permanent menu RAM
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@idlechild idlechild left a comment

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I'm going to trust this is an improvement for G-Mode. Looks good anyway.
Thanks for catching my mistake in the defines.asm; I noticed it a few days ago when working on controller shortcuts.

I will incorporate this into controller shortcuts PR, which is Coming Soon™

@idlechild idlechild merged commit 176cb8b into tewtal:master Jul 6, 2025
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2 participants