fix: iOS compilation issues (fat binary and runtime symbols)#128
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YubinghanBai wants to merge 1 commit intothewh1teagle:mainfrom
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fix: iOS compilation issues (fat binary and runtime symbols)#128YubinghanBai wants to merge 1 commit intothewh1teagle:mainfrom
YubinghanBai wants to merge 1 commit intothewh1teagle:mainfrom
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This commit fixes two major iOS compilation issues: 1. **Fat Binary Support**: iOS precompiled libraries (.a files) in xcframework are universal binaries containing multiple architectures (x86_64, arm64). Rust linker doesn't support linking fat binaries directly, causing "Unsupported archive identifier" errors. Solution: Added extract_thin_lib_for_ios() function to detect and extract the specific architecture needed for each target using lipo. 2. **Missing Runtime Symbols**: iOS linking failed with undefined symbols: - ___chkstk_darwin: C++ stack check function - ___isPlatformVersionAtLeast: iOS platform version check Solution: - Added ios_link_search_path() to locate clang runtime libraries - Link libclang_rt.ios.a (or libclang_rt.iossim.a for simulator) - Set minimum iOS deployment target via -platform_version linker flag Tested on: - aarch64-apple-ios (iOS device) - aarch64-apple-ios-sim (iOS simulator) Fixes thewh1teagle#67
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This commit fixes two major iOS compilation issues:
Fat Binary Support: iOS precompiled libraries (.a files) in xcframework are universal binaries containing multiple architectures (x86_64, arm64). Rust linker doesn't support linking fat binaries directly, causing "Unsupported archive identifier" errors.
Solution: Added extract_thin_lib_for_ios() function to detect and extract the specific architecture needed for each target using lipo.
Missing Runtime Symbols: iOS linking failed with undefined symbols:
Solution:
Tested on:
Fixes #67