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Pinned Loading

  1. wind-waker-light-stencils wind-waker-light-stencils Public

    An attempt to recreate the polygonal lights of The Legend of Zelda: The Wind Waker using Godot Engine

    GDScript 4

  2. MagicaVoxelUnitySplitter MagicaVoxelUnitySplitter Public

    A sample Unity project that takes imported MagicaVoxel OBJ meshes and splits them into separate meshes based on their voxel color.

    C# 20 6

  3. LD48 LD48 Public

    Forked from iellswo/LD48

    A top-down action game game made in 72 hours for Ludum Dare 48 using Unity engine. The theme was "Deeper and Deeper."

    C# 1

  4. LD55 LD55 Public

    A puzzle platformer game made in 72 hours for Ludum Dare 55 using Godot Engine. The theme was Summoning.

    GDScript 1

  5. TGDCAdaptiveAudioDemo TGDCAdaptiveAudioDemo Public

    A simple project demonstrating adaptive music for a Game Dev Club meeting

    C# 1