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Releases: tom5454/CustomPlayerModels

0.6.24

03 Aug 17:48
8a6faf4

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Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select

Fixed error with scaling on Paper (Closes #640)
Fixed plugin not working on Paper 1.21.7+ (#809)
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes

0.6.23

03 Aug 16:12
c9d3248

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Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations (#803)

Fixed animation editor not working on 1.21.7 (Closes #798)
Fixed crash with Minecraft Forge 1.21.7 (Closes #799)
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes #800)
Fixed load from skin not working with server-side skin changers or via-version proxies (? #659)
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes #804)
Fixed crash with real camera (Closes #807)

0.6.22

03 May 14:42
b78606a

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Added /cpm scaling debug <player> command, lists all of the scaling settings
Updated Spanish translations (#761)
25w18a port

Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric

0.6.21

13 Feb 15:14
f500550

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Added a default icon for cpmmodels and folders in the models menu
Updated to BTA 7.3_01

Fixed multi-selecting roots showing an error message
Fixed multi-selecting not working
Fixed 2nd layers showing if roots are visible on 1.21.3+ (Closes #748)
Fixed models swapping between players on BTA (Closes #744)
Fixed disconnecting due to partial read network bug in BTA (Closes #753)
Fixed must-finish not working with looping animations without setup/finish animations

0.6.20

07 Feb 14:52
6a98cc5

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Improved model loading speed
Added models site loader
Updated Chinese translations (#710)
Updated Russian translations (Closes #685)
Added getAnimationMaxValue to the api (Closes #715)
Added: RealCamera now plays first person animations (1.20+) (Closes #417)
Editor QoL:

  • Check Safety Level shows the cube count in Level: None
  • Added color to the current animation selector
  • Setup/Finish animations show up near their normal animation in the list
  • Improved skin compatible export option description
  • Added cube name colors to the Copy Transform selection menu
  • Made reload texture undoable, added a warning popup if the image is edited in game
  • Added Pivot Tool
  • Multi-select improvements
  • Copy Transforms in duplicated elements update if the from is also duplicated

25w06a port

Fixed models menu breaking with experimental exports
Fixed falling animation on 1.21.3+ (Closes #733)
Fixed editor crash with templates present (Closes #683)
Fixed combo slider/spinner breaking (Closes #680)
Fixed slider max value breaking above 127 with normal exporter (Closes #729, Closes #687)
Fixed value slider values change due to rounding issues (Closes #682)
Fixed must finish not working with normal exporter (Closes #703)
Fixed add new empty frame not working
Fixed grouped animation breaks export if changed to different type
Fixed sprinting not working in BTA
Fixed text input fields not working in BTA
Fixed capes in 1.17+ clipping into the body on sneaking (Closes #722)
Fixed capes in 1.4 and older versions not rendering
Fixed root animations accumulating on 1.7.10 and older if root is visible and taking damage (Closes #714)
Fixed layer defaults not applying in model preview

0.6.19

03 Sep 15:43
40f6b69

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Increased Quick Access keybinds to 16
Added alphabetical sorting to animation test custom layers dropdown
Updated Spanish translations (#673)
Fixed arms breaking in 1.21.2 snapshot version
Fixed Gesture Gui keybinds not working
Fixed Export popup showing an error (Closes #669)
Fixed log spam in the models menu and gesture gui
Fixed quick actions crashing (Closes #670)
Fixed model loading breaking when using over 256 animations
Fixed game crash with corrupted animations (Closes #668)
Fixed setup/finish animations not loading for custom poses
Fixed custom layers dropdown not showing the correct value in the slider name

Added Flashback Compat mod

0.6.18

01 Sep 15:05
bf53f44

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Added animation must finish option to animations (#486)
Added value layer interpolated setting, improved value layer interpolations
Added max value setting to value layers (sliders snap in gesture gui now)
Added repeat to spinners when holding down mouse (#651)
Added a hidden from gesture gui (useful for animations with /cpmclient)
Drop Down menus and toggle layers use the available parameter space more efficiently (experimental export only) (Closes #608)
Increased max data block size in exported models to 16 MB
Extruded cubes now count to cube count for safety settings (3/4 of a cube)
The Show Names toggle is now saved
Editor QoL:

  • Shift+Add Frame adds an empty frame
  • Added clear frame button to animation dropdown
  • Animation Data paste won't clear the clipboard
  • New Animation Frame keybind
  • Added Make Armor and Make 2nd layer to Edit/Tools
  • Added an indicator to light level animation in the editor
  • Added an Invert Camera Y option to settings

Updated to BTA 7.2-pre2
Ported to Quilt 1.21, Fabric 24w35a
Updated Spanish translations (#625)
Added Brazilian Portuguese translations (#624)
Updated Simplified Chinese translations (#623, #649)
Fixed crash when opening the config screen from the modlist on NeoForge 1.21
Fixed player head items not showing on 1.20.6+
Fixed wiki sidebar not loading the localized variant
Fixed open wiki tooltip not opening the localized variant
Fixed Export Update allowing incompatible update exports
Fixed finish animations breaking with value poses (Closes #647)
Fixed gui animation jittering on NeoForge 1.21

0.6.17b

13 Jun 17:58
4697a11

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1.21 port
Added 1.20.6 scaling support to bukkit plugin
Added CommandAPI support on Bukkit plugin, fixing issues with the cpm command on Bukkit
Updated to BTA 7.2-pre1
Fixed enchanted armor on 1.8.9-1.12.2 (Closes #617)
Fixed bukkit plugin not working on old versions (1.8)

0.6.16

02 Apr 19:45
e0708d4

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Reupload: Fixed value layers bugging out in some cases

Backports:

  • b1.7.3 port (StationAPI required)
  • 1.2.5 port
  • 1.4.7 port
  • 1.5.2 port
  • 1.6.4 port

Ported to 24w13a and 24w14potato
Added Iris 1.7 beta compatibility to 1.20.1 and 1.20.4 (Fixes the crash)
Added linear interpolation to value layer updates
Updated Simplified Chinese translation (#586)

Fixed first person hand flashing red on 1.7.10 (Closes #583)
Fixed crash with RenderPlayer API on 1.12.2 (Closes #566)
Fixed translucent textures showing solid on 1.7.10 and 1.8.9 (#401)
Fixed crash with Optifine 1.20.4 (Closes #585)
Fixed Copy Transform tooltip reports incorrect toggles (Closes #587)

0.6.15

08 Mar 20:28
082f1dc

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Added /cpmclient command
Subcommands:

  • profile : open the social settings menu for player
  • safety: opens the safety settings
  • animate [value]: play animation
  • set_model : change your model
  • reset_model: remove your selected model

Added Safe Fall Distance Scaling (1.20.5+)
Added attack speed attribute scaling
Editor QoL:

  • Added Export UV Map under Edit/Tools
  • Editable display names for roots
  • Improved part highlights
  • Set Part Name Color
  • Multi-select parts with animation editor

Updated Spanish and Chinese translations (#563, #559)
Translatable wiki pages
24w10a port

Fixed dragging and dropping .cpmmodels while inside the Models menu on the Minecraft window not working in some cases.
Fixed value layer default value showing negative (Closes #553)
Fixed model elements getting stuck inside the animation system after delete (Closes #536)
Fixed scaling staying stuck on model disable/switch (Closes #546)
Fixed first person hand rotations not wrapping around correctly (Closes #574)
Fixed initial part pose not copying over (Closes #575)
Fixed fill UV not working with per-face uv
Fixed parts tree scrolling to the bottom in some cases