VolSplat: Rethinking Feed-Forward 3D Gaussian Splatting with Voxel-Aligned Prediction
-
Updated
Apr 2, 2026 - Python
VolSplat: Rethinking Feed-Forward 3D Gaussian Splatting with Voxel-Aligned Prediction
Voxel-based 3D modeling application
Convert OBJ and STL files to voxels, with support for textures. Written in pure C++17 with CMake. No raytracing or slicing or OpenGL shenanigans. Fast and robust using just 3D intersections. Simple as.
Render large point clouds and voxel grids with blender.
(Experimental) Dynamic colored lights in vanilla Minecraft
👾 Voxelization of 3D models
[MICCAI'23] PyTorch implementation for "Point Cloud Diffusion Models for Automatic Implant Generation"
A Blender add-on for procedural voxelization!
OpenGL-based Implementation of Cyril Crassins Voxel Cone Tracing
waveform LiDAR data processing and analysis
GPU Accelerated Voxelization Framework for 3D CAD models.
XUSGRayTracing-EZ sample on DirectX12: real-time voxelization making use of ray-tracing pipeline for easy solid voxelization.
DirectX 12 sample: real-time voxelization making use of tessellation for primitive processing and extrapolations, as well as depth peeling for solid voxelization.
Lightweight voxel geometry and boolean voxel operations for grasshopper
Master MVA, ENS Cachan, France: 3D Point Cloud Processing. Implementation of the research article "Segmentation Based Classification of 3D Urban Point Clouds". Very large data processing techniques using kdtree (scikit-learn API), feature computations on 3D points cloud. (Python, Scikit-Learrn))
Add a description, image, and links to the voxelization topic page so that developers can more easily learn about it.
To associate your repository with the voxelization topic, visit your repo's landing page and select "manage topics."