A real-time fluid simulator for flood situations for civil engineers and emergency response personnel. Using a Euler/Semi-Lagranian avection to model water efficiently in Rust, coupled with a frontend using Three.js, we provide a "behind-the-scenes" application for government and private sector personnel for flooding mitigation and response.
Clone repository
git clone https://github.com/trexhaydor7/SubFlow.git
Run setup script and start server
cd SubFlow
chmod +x setup.sh
./setup.sh
Thank you to Claude.ai for debugging and reworking purposes. Additionally, credit for 3JS for engine: https://threejs.org/manual/#en/installation.