my name's Tobin, and I'm a game/software developer and artist. I often publish my work under the pseudonym Scarecrow, but also sometimes under my actual name.
- π I'd like to pursue a field in software engineering, specifically in the field of video games.
- π I'm mostly self-taught and am currently working on learning 3D and Unreal Engine... very slowly.
- β‘ in my free time I often find myself tinkering with stuff that I find interesting and/or that I haven't already tinkered with before.
π»
>working on⦠a lot of stuff
game developer, artist, programmer, etc.
-
07:30
(UTC -05:00) - doesntcompute.bearblog.dev
- https://scarecrow-the-ghost.tumblr.com
Pinned Loading
-
cauldot
cauldot Public archiveForked from godotengine/godot
Cauldot Engine β A fork of Godot made with the community and creative coding in mind
C++
Something went wrong, please refresh the page to try again.
If the problem persists, check the GitHub status page or contact support.
If the problem persists, check the GitHub status page or contact support.

