Skip to content

Added levels of complexity for passiveOn and motionCommotion #26

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Open
wants to merge 2 commits into
base: master
Choose a base branch
from
Open

Added levels of complexity for passiveOn and motionCommotion #26

wants to merge 2 commits into from

Conversation

andrewyavors
Copy link

motionCommotion:
-After level 4 and 8 there are two new figures;
-More flexibile code

passiveOn:
-After level 6 - new text ("The ... surraunds(or NOT) the ...")
-Also simplify if-else block (updateScore func) via XOR statement

Andrew Yavorskiy added 2 commits March 18, 2016 17:47
After level 4 and 8 there are two new figures;
More flexibile code.
"The ... surraunds(or NOT) the ..." text has been added after 6 level.
@andrewyavors andrewyavors changed the title Add two complexity levels Add complexity levels for PassiveOn and motionCommotion Mar 18, 2016
@andrewyavors andrewyavors changed the title Add complexity levels for PassiveOn and motionCommotion Added levels of complexity for passiveOn and motionCommotion Mar 18, 2016
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant