Releases
v2.23.0
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Level
Display more level settings:
Levelhead version
Mode number
Legacy version
Published flag
Allowed placing things after dragging the mouse (closes #74 )
It can be turned of with the misc.editor.allowMouseDragPlacement setting
Added a built-in script to display contraption statistics
Fixed a crash when the game (wiki) data export could not be loaded
Fixed Ocula being displayed as Scrubbs (fixes #130 )
Ocula's were internally considered to be scale-popped Scrubbs to safe on having to duplicate their one shared property id.
Misc
Added limits checks for the savable range of the version settings
Fixed an edge-case where a modal would get a scrollbar when it could grow instead
Updated README:
Assure about stability and file safety
Say CH is in ongoing development rather then WIP
Mention palette
Data explorer
Allow trying different file explorers if a file has no extension
Updated the Hex Inspector with the new figured out headers
API
Added the final reverse-engineered stuff
Added Settings:setLevelheadVersion()
Added Settings:getLevelheadVersion()
Added Settings.legacyVersion
Added Settings.zoomLevel
Added Settings.published
Deprecated old unknowns:
Deprecated Settings.campaignMarker in favor of Settings.published
Deprecated Settings.prefix in favor of the versions
Added selector support to Object:hasProperty()
Fixed the allocator docs incorrectly saying it always overwrites stuff
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