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Add evalFlatten
methods for stream of effects
#2851
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For what it's worth, I've regretted using this shape of stream every time. You can run yourself out of memory really quickly if those inner
F[A]
are nontrivial and you have a lot of them.I'm uncomfortable with encoding this in the library in a way that makes it easier to use, because I personally think this shape should be discouraged
Especially when the implementation here is pretty trivial.
And as a library user, I think it's a lot more clear to the code reader to see an inline
evalMap(identity)
rather than yet another method they need to learn as part of the apiSo I'm a polite 👎 on the PR for those reasons
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good to know @Daenyth, I'd never think it could blow the memory. Would a suspend help resolve that? (at least to reduce the overhead of the non-trivial ones)
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Probably not because the issue is the memory used by having large
Chunk[IO[A]]
It's also possibly my codebase just was doing something really silly and that's why it cost so much memory for that structure