2.1.3
New Features
- Quick resolution toggle when creating a new image layer/mask (#189 by @Kareemov03)
Gaborlayer/mask type (Blender 4.3+) (Showcase)Exclusionblend type (Blender 3.5+)Flip Goption for loaded normal map when opening images to a single layer- New button to open an image as a mask for a new layer (#211 by @passivestar)
- Individual color channel (R/G/B) as vertex color mask inputs (#222 by @passivestar)
![]() |
|---|
| New resolution toggle on new image layer popup |
Bugfixes
- Fix: Some bake types (cavity, pointiness, bevel) does not take into account solidify modifier
- Fix: Baking other object channels does not read the alpha channel
- Fix: Toggle eraser on vertex paint mode cannot go back to original brush (Blender 4.3+)
- Fix: Cannot set some of transition effect properties
- Fix: Cannot go back to original UV when using image atlas on edit mode
- Fix: Adding a new vertex color mask resets the extension mode of a previous decal image mask back to clip (#209)
- Fix: Layer with
Flip Yenabled still flips the G/Y channel after changing layer type to non-image - Fix: Error when replacing UDIM atlas layer to another type
- Fix: Using vertex color alpha as a mask will cause missing UI
- Fix: Blender 2.80+ uses the wrong icons for channel selection on the new layer popup
Label Renames
For more clarity, some labels in Ucupaint are renamed
- Image’s
Flip Yis renamed toFlip G Spread Fixis renamed toDivide RGB by AlphaRGB to IntensityandIntensity to RGBmodifiers are renamed toRGB to AlphaandAlpha to RGB
Icon Changes
The show layer channel toggle now uses a new icon for a better representative of what it does
![]() |
|---|
| New icon for show layer channel toggle |

