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2.3.4

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@github-actions github-actions released this 02 Aug 07:47
· 91 commits to master since this release

Changes

  • Opening other layer image/vertex color as a mask no longer automatically set the source input to Alpha since the user doesn't always want to use the image as an alpha clip.
  • Using Enable Baked Outside and Displacement Setup will use the combined normal as the final normal rather than the normal without bump. This is because displacement maps are not exportable using GLTF, so by using the combined normal, it makes sure the displacement data is at least already included in the baked normal map.

Bugfixes

  • Fix: Baking with Denoise/Dithering enabled doesn’t work with the latest Blender 5.0 Alpha
  • Fix: Alpha socket default value gets reset after enabling/disabling channel's alpha
  • Fix: Max height on node input always gets reset to 0.1, causing a wrong bake result
  • Fix: Vector displacement input socket won't get properly reconnected after enabling/disabling Displacement Setup
  • Fix Displacement image won't get baked if there's no layer using but there's a connection to input displacement socket (#307)
  • Fix: Moving a layer with a transition ramp inside or outside a group can produce wrong color because of wrong connections
  • Fix: Baking other object data can spawn an empty image texture node on some materials
  • Fix: Wrong other object's channel bake result for channels after Normal
  • Fix: Clicking Brush tool after toggling eraser with Smear/Blur tool will revert to using the eraser brush instead of the real paint brush
  • Fix: Error when trying to refill UDIM tiles with an empty UDIM image