Add BRICK and the Brick Wall level - #124
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🧰 Additional context used📓 Path-based instructions (5)**/*.{cpp,hpp,h}📄 CodeRabbit inference engine (AGENTS.md)
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**/*📄 CodeRabbit inference engine (AGENTS.md)
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Resources/Maps/**/*📄 CodeRabbit inference engine (AGENTS.md)
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Tests/UnitTests/**/*.{cpp,hpp,h}📄 CodeRabbit inference engine (AGENTS.md)
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Tests/PythonTests/**/*.py📄 CodeRabbit inference engine (AGENTS.md)
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🔇 Additional comments (7)
📝 WalkthroughWalkthroughThe change adds BRICK to the editor and GUI catalogs, introduces the 15×8 Brick Wall map, and adds editor, palette, loading, reset, and gameplay completion tests. ChangesBRICK and Brick Wall level
Estimated code review effort: 3 (Moderate) | ~20 minutes Merge Risk: ⚪ Minimal · up to This localized feature change is merge-ready after normal checks; no actionable merge-blocking risk remains. Possibly related PRs
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🚥 Pre-merge checks | ✅ 4 | ❌ 1❌ Failed checks (1 inconclusive)
✅ Passed checks (4 passed)
✨ Finishing Touches📝 Generate docstrings
🧪 Generate unit tests (beta)
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Codecov Report✅ All modified and coverable lines are covered by tests. Additional details and impacted files@@ Coverage Diff @@
## main #124 +/- ##
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Coverage 97.13% 97.13%
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Files 7 7
Lines 1223 1223
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Hits 1188 1188
Misses 35 35 🚀 New features to boost your workflow:
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