Add dot product computation between two quantized vectors#37250
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This is more efficient than explicitly dequantizing the vectors (and then running a float32 dot product) since it does not involve any inverse rotations. Vectors must have been quantized using the _logically_ same quantizer, using `InnerProduct` mode. Same `const`-ness/thread-safety caveats apply as other quantizer functions due to the current need for scratch space for unpacking of bits.
havardpe
approved these changes
Jun 19, 2026
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@havardpe please review
This is more efficient than explicitly dequantizing the vectors (and then running a float32 dot product) since it does not involve any inverse rotations. Vectors must have been quantized using the logically same quantizer and using
InnerProductmode for the output to make sense.Same
const-ness/thread-safety caveats apply as other quantizer functions due to the current need for scratch space for unpacking of bits.