Releases: vsg-dev/vsgExamples
Releases · vsg-dev/vsgExamples
v1.1.10
What's Changed
- Add vsgmultiwindowmultiview by @nolankramer in #369
- Create vsgdrawindirect example to illustrate compute & geometry shaders and use of vsg::DrawIndirect by @robertosfield in #372
- View dir location change by @robertosfield in #374
- Created vsgsampler example to test mipmappng and vsg::Sampler usage. by @robertosfield in #376
- Add vsgrenderwithoutline by @dov in #371
Full Changelog: v1.1.9...v1.1.10
v1.1.9
What's Changed
- Fix resizing in vsgoffscreenshot by fixing the child replacement target by @dov in #336
- Fixed handling of resize. by @robertosfield in #346
- Push constant stage flags by @robertosfield in #347
- Update custom_pbr.frag to match standard_pbr.frag by @AnyOldName3 in #351
- Use recently updated vsg_Position_scaleDistance (fixed capital) by @reedev in #357
- Updating shaders and ShaderSets to support new instancing functionality. by @robertosfield in #358
- Add Unicode conversion test app by @AnyOldName3 in #355
- Add example for vsg::LOD nodes by @rhabacker in #352
- Add Turntable camera controller example by @nolankramer in #354
- Fix cross building for Windows by @rhabacker in #361
- Fix emission in PBR shadersets by @ArepMM in #362
- Added support for multiple texture coord arrays. by @robertosfield in #363
- Window traits simplification by @robertosfield in #365
- Fix broken lightdata iterator in shaders by @ArepMM in #366
New Contributors
- @reedev made their first contribution in #357
- @nolankramer made their first contribution in #354
- @ArepMM made their first contribution in #362
Full Changelog: v1.1.8...v1.1.9
v1.1.8
What's Changed
- Updated .vsgt and .vsgb models to 1.1.9 specs. by @robertosfield in #340
- Moved shaders and examples to work with default of sRGB framebuffer and colour textures. by @robertosfield in #341
- Added vsgcolorspace example by @robertosfield in #344
Full Changelog: v1.1.7...v1.1.8
v1.1.7
What's Changed
- Coordinate frame long double by @robertosfield in #332
- Added vsgcoordinateframe example to test/illustrate use of the vsg::CoordinateFrame node. by @robertosfield in #334
- Added tests for vsg::TileDatabase detail and elevation layers by @robertosfield in #337
Full Changelog: v1.1.6...v1.1.7
v1.1.6
What's Changed
- Transfer task changes by @robertosfield in #316
- Added vsg::PolytopeIntersector tests to vsgintersection example by @robertosfield in #320
- Fix alpha test for standard PBR shader by @AnyOldName3 in #321
- Benchmark example drawing many triangles by @theodoregoetz in #324
- Add example of showing a coordinate axis gizmo that tracks the main orientation by @dov in #313
- Key changes from transfer task branch by @robertosfield in #326
- Created vsgreallocations example from Chris' modifications of vsggroups for testing allocation then reallocations of scene graphs. by @robertosfield in #327
- new example: using compileManager to change between programs by @theodoregoetz in #311
- Disable text outline alpha calculation if width is 0 by @TP-David in #329
New Contributors
Full Changelog: v1.1.5...v1.1.6
v1.1.5
Full Changelog: v1.1.4...v1.1.5
v1.1.4
Full Changelog: v1.1.3...v1.1.4
v1.1.3
What's Changed
- A couple of soft shadow fixes by @AnyOldName3 in #297
- Added test for using dataVariance set to vsg::STATIC_DATA but manually adding the BufferInfo each time it's updated. by @robertosfield in #298
- Updated to use storage buffer where approrpiate by @robertosfield in #300
- Added vsg::SoftShadows and vsg::Percentage CloserSoftShadows support. by @robertosfield in #301
- Added --region-of-interest/--roi assignement by @robertosfield in #302
- Add example for the integration of VSG into an existing Win32 application by @640kb in #303
- Redirect std::cout & std::cerr to vsg::Loggger by @robertosfield in #305
- Changed lightData from STORAGE_BUFFER to UNIFORM_BUFFER by @robertosfield in #306
- Added VSG_ALPHA_TEST #pragma(tic) shadow composition define to control whether the alpha test discard code path in fragment shaders is run. by @robertosfield in #307
- Win32 warning fixes by @robertosfield in #308
New Contributors
Full Changelog: v1.1.2...v1.1.3
v1.1.2
What's Changed
- Animation by @robertosfield in #286
- Profiler by @robertosfield in #289
- Camera animation by @robertosfield in #290
- Fix typo in INSTALL.md by @dov in #292
- Binning by @robertosfield in #295
New Contributors
Full Changelog: v1.1.1...v1.1.2
v1.1.1
What's Changed
- Added vstracyinstrumentation example and vsg::GpuInstrumentation support to vsgviewer by @robertosfield in #284
Full Changelog: v1.1.0...v1.1.1