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open-wallpaper-engine
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scene: respect pointer presence in scripts and particle emitters
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#265:
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renderer: isolate interactive targets with safe concurrent persistence
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scene: preserve scripted music selection across changes and reloads
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renderer: isolate interactive targets with safe concurrent persistence
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scene: respect pointer presence in scripts and particle emitters
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Fix compose-layer parallax ghosting regression in v0.3.0
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Fix compose-layer parallax ghosting regression in v0.3.0
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update.json
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v0.3.0
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fix particle camera orientation and framebuffer history
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fix camera shake sampling and final view transforms
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fix puppet uv scaling and effect masks
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fix missing texture reduction scale uniform
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use rstd first and last accessors
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cleanup useless header dir
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update deps
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scene: a mouse parallax switch for the scenes that move
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plugin: step playback speed by one percent
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sync vvk dispatch
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