This repository contains the VR training simulations built using Unity during my internship at DSO from Aug - Dec 2020.
This simulation mainly explored training simulation built upon Eye-Gaze interactions. Some features include:
By looking at objects, the objects will be highlighted gradually. This informs users of further action that can be activated while looking at the object.
Different UI pops up depending on which object the user is looking at upon button activation
By looking at the video thumbnail, the video automatically starts playing. The video stops when user looks away.