fix: permission-aware mutation UX — hide/disable controls in read-only simulations (#127, #128)#136
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wilhel1812 wants to merge 20 commits intomainfrom
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fix: permission-aware mutation UX — hide/disable controls in read-only simulations (#127, #128)#136wilhel1812 wants to merge 20 commits intomainfrom
wilhel1812 wants to merge 20 commits intomainfrom
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- Replace branchy cartoThemedTint with typed Record<UiColorTheme> map - Add satisfies guard so missing themes fail at compile time - Add yellow tint values (yolk orange shift) - Add basemap.test.ts covering all themes light/dark - Add Theme + Basemap Integration Checklist to AGENTS.md
Keep the unread badge visible on the user chip for all users while consolidating full notification content in User Settings. Add credentials-included notifications fetch and coverage tests for client request/options normalization.
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Closing this historical stacked PR to reduce branch debt. The 0.10.0 release is out, and this scope should be re-planned as a fresh, focused PR when resumed. |
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Summary
canMutateActiveSimulation(),countNonEditableResourceIds(), andgetMutationPermissionMessage()shared helpers insrc/lib/editAccess.tsdisabled={!canMutateSimulation}+ permission-aware error messagesSave a Copy,New Simulation,Add Site to Library) gated oncanCreateOwnedResources— allowed even in read-only simulationscanPersistnpm test(126 tests ✓) andnpm run build(✓)Closes #127. Closes #128.