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Fix Vulkan and Oboe support on Android - #133

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winnerspiros merged 9 commits into
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winnerspiros/fix-vulkan-oboe-android-58228484722015673
Apr 1, 2026
Merged

Fix Vulkan and Oboe support on Android#133
winnerspiros merged 9 commits into
masterfrom
winnerspiros/fix-vulkan-oboe-android-58228484722015673

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  • Replaced NuGet ppy.osu.Framework references with local project references to the winnerspiros/osu-framework fork.
  • Integrated the native Vulkan probe into the UI; Vulkan renderer now only appears if recommended by the hardware check.
  • Enhanced Oboe audio redirection to capture all active BASS mixers in AudioManager.
  • Added dynamic refresh to the Oboe redirector to handle newly created mixers during runtime.
  • Updated solution and props files to ensure consistent local framework usage.

PR created automatically by Jules for task 58228484722015673 started by @winnerspiros

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…d fixes

- Reverted local framework link to restore CI stability across all platforms.
- Implemented manual injection of the Vulkan renderer option in RendererSettings on Android, conditioned on hardware recommendation.
- Updated Oboe redirection logic to use reflection for accessing internal framework mixers, maintaining compatibility with official NuGet packages.
- Added dynamic binding to mixer collection changes via reflection to ensure robust audio hijacking.
- Fixed JNI global reference handling in OsuGameActivity for .NET 10.
@winnerspiros
winnerspiros merged commit e1e7974 into master Apr 1, 2026
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