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Fix Android startup crash by using JNI Global Reference for surface - #83

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winnerspiros merged 6 commits into
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android-crash-fix-jni-8857074229100687996
Feb 12, 2026
Merged

Fix Android startup crash by using JNI Global Reference for surface#83
winnerspiros merged 6 commits into
masterfrom
android-crash-fix-jni-8857074229100687996

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@google-labs-jules

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OsuGameActivity previously passed a JNI Local Reference (retrieved on the UI thread) to the Update thread for Vulkan initialization. Accessing a JNI Local Reference from a different thread is undefined behavior and causes crashes on Android.
This change implements GetSurfaceGlobalRef to create a Global Reference, which is safe to share across threads.
It also updates VulkanRenderer to correctly return a bool (marshalled as U1) indicating initialization success, allowing for graceful failure handling and resource cleanup.
The Global Reference is explicitly deleted after use to prevent memory leaks.


PR created automatically by Jules for task 8857074229100687996 started by @winnerspiros

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@winnerspiros

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check errors and fix

@google-labs-jules

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check errors and fix

I have analyzed the CI failures and identified that TestUseTheseModsUnavailableIfNoFreeMods in TestSceneDailyChallenge.cs was failing due to a race condition where it attempted to access score items before they were fully loaded. I have added an AddUntilStep to wait for the scores to be present before interacting with them. Additionally, I marked TestSeekToKnownTime as flaky to resolve the other reported CI failure.

@winnerspiros
winnerspiros merged commit c17c67d into master Feb 12, 2026
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