A Flutter Starter Project created by the Wisnu G. Saputra.
| Android | iOS | Web |
|---|---|---|
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This project contains 3 flavors:
- development
- staging
- production
For the first step you need to set the environment variable first. Copy the assets/.env.example file to assets/.env then fill in all the required fields. To preview the environment variables like this:
BASE_URL_PROD =
BASE_URL_STG =
BASE_URL_DEV =
To run the desired flavor either use the launch configuration in VSCode/Android Studio or use the following commands:
# Development
$ flutter run --flavor development --target lib/main_development.dart
# Staging
$ flutter run --flavor staging --target lib/main_staging.dart
# Production
$ flutter run --flavor production --target lib/main_production.dart*Flutter Starter works on iOS, Android, and Web.
To build APK desired flavor use the following commands:
# Development
$ flutter build apk --flavor development --target lib/main_development.dart
# Staging
$ flutter build apk --flavor staging --target lib/main_staging.dart
# Production
$ flutter build apk --flavor production --target lib/main_production.dart
And for builds for release, see the documentation according to the Android and iOS platforms.
To run all unit and widget tests use the following command:
$ flutter test --coverage --test-randomize-ordering-seed randomTo view the generated coverage report you can use lcov.
# Generate Coverage Report
$ genhtml coverage/lcov.info -o coverage/
# Open Coverage Report
$ open coverage/index.htmlThis project relies on flutter_localizations and follows the official internationalization guide for Flutter.
- To add a new localizable string, open the
app_en.arbfile atlib/l10n/arb/app_en.arb.
{
"@@locale": "en",
"counterAppBarTitle": "Counter",
"@counterAppBarTitle": {
"description": "Text shown in the AppBar of the Counter Page"
}
}
- Then add a new key/value and description
{
"@@locale": "en",
"counterAppBarTitle": "Counter",
"@counterAppBarTitle": {
"description": "Text shown in the AppBar of the Counter Page"
},
"helloWorld": "Hello World",
"@helloWorld": {
"description": "Hello World Text"
}
}
- Use the new string
import 'package:flutter_starter/l10n/l10n.dart';
@override
Widget build(BuildContext context) {
final l10n = context.l10n;
return Text(l10n.helloWorld);
}Update the CFBundleLocalizations array in the Info.plist at ios/Runner/Info.plist to include the new locale.
...
<key>CFBundleLocalizations</key>
<array>
<string>en</string>
<string>es</string>
</array>
...- For each supported locale, add a new ARB file in
lib/l10n/arb.
βββ l10n
β βββ arb
β β βββ app_en.arb
β β βββ app_es.arb
- Add the translated strings to each
.arbfile:
app_en.arb
{
"@@locale": "en",
"counterAppBarTitle": "Counter",
"@counterAppBarTitle": {
"description": "Text shown in the AppBar of the Counter Page"
}
}
app_es.arb
{
"@@locale": "es",
"counterAppBarTitle": "Contador",
"@counterAppBarTitle": {
"description": "Texto mostrado en la AppBar de la pΓ‘gina del contador"
}
}
More info: https://gorouter.dev/
More info about Atomic Design: https://atomicdesign.bradfrost.com/
| Name | Category | Info |
|---|---|---|
| flutter_bloc | State Management | - |
| bloc_concurrency | State Management | - |
| dartz | Functional Programming | - |
| equatable | Equality of Object | - |
| get_it | Dependency Injection | - |
| go_router | Routing Navigator v2 | - |
| hive | Local DataBase | - |
| intl | internationalization and localization | - |
| internet_connection_checker | Utility | - |
| json_annotation | Utility | - |
| path_provider | Utility | - |
| stream_transformer | Utility | - |


