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Split damage calc in 2 for spells with travel time#946

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Polynomix wants to merge 9 commits intowowsims:masterfrom
Polynomix:mop
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Split damage calc in 2 for spells with travel time#946
Polynomix wants to merge 9 commits intowowsims:masterfrom
Polynomix:mop

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@Polynomix Polynomix commented Oct 12, 2025

Right now target modifiers are snapshotted at the end of the cast for spells with travel time instead of when the spell hit the target. This means wrong damage when the target gain/lose mods during travel time.

This moves armor damage reduction and target modifiers to after the spell finished its travel time

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