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Sync#948

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1337LutZ merged 70 commits intofeature/warlockfrom
master
Oct 12, 2025
Merged

Sync#948
1337LutZ merged 70 commits intofeature/warlockfrom
master

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@1337LutZ
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NerdEgghead and others added 30 commits October 3, 2025 15:55
 On branch feature/batch-sim
 Changes to be committed:
	modified:   proto/api.proto
	modified:   ui/core/components/individual_sim_ui/bulk/bulk_item_picker.tsx
	modified:   ui/core/components/individual_sim_ui/bulk/utils.ts
	modified:   ui/core/components/individual_sim_ui/bulk_tab.tsx
	modified:   ui/core/components/raid_sim_action.tsx
	modified:   ui/core/components/suggest_reforges_action.tsx
	modified:   ui/core/individual_sim_ui.tsx
	modified:   ui/death_knight/blood/sim.ts
	modified:   ui/death_knight/frost/sim.ts
	modified:   ui/death_knight/unholy/sim.ts
	modified:   ui/druid/balance/sim.ts
	modified:   ui/druid/feral/sim.ts
	modified:   ui/druid/guardian/sim.ts
	modified:   ui/hunter/beast_mastery/sim.ts
	modified:   ui/hunter/marksmanship/sim.ts
	modified:   ui/hunter/survival/sim.ts
	modified:   ui/mage/arcane/sim.tsx
	modified:   ui/mage/fire/sim.tsx
	modified:   ui/mage/frost/sim.ts
	modified:   ui/monk/brewmaster/sim.ts
	modified:   ui/monk/windwalker/sim.ts
	modified:   ui/paladin/protection/sim.ts
	modified:   ui/paladin/retribution/sim.ts
	modified:   ui/priest/shadow/sim.ts
	modified:   ui/rogue/assassination/sim.ts
	modified:   ui/rogue/combat/sim.ts
	modified:   ui/rogue/subtlety/sim.ts
	modified:   ui/shaman/elemental/sim.ts
	modified:   ui/shaman/enhancement/sim.ts
	modified:   ui/warlock/affliction/sim.tsx
	modified:   ui/warlock/demonology/sim.tsx
	modified:   ui/warlock/destruction/sim.ts
	modified:   ui/warrior/arms/sim.ts
	modified:   ui/warrior/fury/sim.ts
	modified:   ui/warrior/protection/sim.ts
 On branch feature/batch-sim
 Changes to be committed:
	modified:   ui/core/components/individual_sim_ui/bulk_tab.tsx
	modified:   ui/core/components/raid_sim_action.tsx
 On branch feature/batch-sim
 Changes to be committed:
	modified:   ui/core/components/individual_sim_ui/bulk_tab.tsx
 On branch feature/batch-sim
 Changes to be committed:
	modified:   ui/core/components/individual_sim_ui/bulk/bulk_sim_results_renderer.tsx
	modified:   ui/core/components/individual_sim_ui/bulk_tab.tsx
	modified:   ui/core/sim.ts
 On branch feature/batch-sim
 Changes to be committed:
	modified:   package-lock.json
 On branch feature/batch-sim
 Changes to be committed:
	modified:   ui/core/components/individual_sim_ui/bulk_tab.tsx
MainHand slot.

 On branch feature/batch-sim
 Changes to be committed:
	modified:   ui/core/components/individual_sim_ui/bulk_tab.tsx
equipping a gear set post-run. This fixes a bug where a repeat batch run
after equipping a solution could include 2x of the same trinket or ring
as valid options.

 On branch feature/batch-sim
 Changes to be committed:
	modified:   ui/core/components/individual_sim_ui/bulk/bulk_item_picker_group.tsx
	modified:   ui/core/components/individual_sim_ui/bulk_tab.tsx
1H items are present.

 On branch feature/batch-sim
 Changes to be committed:
	modified:   ui/core/components/individual_sim_ui/bulk_tab.tsx
 On branch feature/batch-sim
 Changes to be committed:
	modified:   ui/core/components/individual_sim_ui/bulk_tab.tsx
Update APL with combined ST/MT
1337LutZ and others added 18 commits October 10, 2025 18:07
Haunt pandemic behaviour and pre-pull shard cost fix
 On branch feral
 Changes to be committed:
	modified:   sim/core/spell_result.go
This also fixes sim stalls from Crit going negative due to the
double-dip.

 On branch feral
 Changes to be committed:
	modified:   sim/common/mop/trinkets_phase_3_52.go
	modified:   sim/core/unit.go
	modified:   sim/druid/feral/TestFeral.results
	modified:   sim/druid/guardian/TestGuardian.results
	modified:   sim/shaman/enhancement/TestEnhancement.results
	modified:   ui/druid/feral/gear_sets/p3.gear.json
after a bear-weave, since Crit value from previous cache could be off.

 On branch feral
 Changes to be committed:
	modified:   sim/druid/feral/TestFeral.results
	modified:   sim/druid/feral/feral.go
Haste > Crit due to bear-weave interactions.

 On branch feral
 Changes to be committed:
	modified:   ui/core/components/suggest_reforges_action.tsx
 On branch feral
 Changes to be committed:
	modified:   sim/common/mop/trinkets_phase_3_52.go
	modified:   sim/druid/feral/TestFeral.results
	modified:   sim/druid/guardian/TestGuardian.results
	modified:   sim/hunter/beast_mastery/TestBeastMastery.results
	modified:   sim/hunter/marksmanship/TestMarksmanship.results
	modified:   sim/hunter/survival/TestSurvival.results
	modified:   sim/monk/brewmaster/TestBrewmaster.results
	modified:   sim/monk/windwalker/TestWindwalker.results
	modified:   sim/rogue/assassination/TestAssassination.results
	modified:   sim/shaman/enhancement/TestEnhancement.results
 On branch feral
 Changes to be committed:
	modified:   sim/druid/feral/TestFeral.results
	modified:   ui/druid/feral/gear_sets/p3.gear.json
…set-bonuses

Add T15 Guardian set bonuses
Optimise reforge/batch sim gear/stats calls
Fix SoO CDR trinkets to use correct logic
@1337LutZ 1337LutZ merged commit b37ecf7 into feature/warlock Oct 12, 2025
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6 participants