Sync#948
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1337LutZ merged 70 commits intofeature/warlockfrom Oct 12, 2025
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On branch feature/batch-sim Changes to be committed: modified: proto/api.proto modified: ui/core/components/individual_sim_ui/bulk/bulk_item_picker.tsx modified: ui/core/components/individual_sim_ui/bulk/utils.ts modified: ui/core/components/individual_sim_ui/bulk_tab.tsx modified: ui/core/components/raid_sim_action.tsx modified: ui/core/components/suggest_reforges_action.tsx modified: ui/core/individual_sim_ui.tsx modified: ui/death_knight/blood/sim.ts modified: ui/death_knight/frost/sim.ts modified: ui/death_knight/unholy/sim.ts modified: ui/druid/balance/sim.ts modified: ui/druid/feral/sim.ts modified: ui/druid/guardian/sim.ts modified: ui/hunter/beast_mastery/sim.ts modified: ui/hunter/marksmanship/sim.ts modified: ui/hunter/survival/sim.ts modified: ui/mage/arcane/sim.tsx modified: ui/mage/fire/sim.tsx modified: ui/mage/frost/sim.ts modified: ui/monk/brewmaster/sim.ts modified: ui/monk/windwalker/sim.ts modified: ui/paladin/protection/sim.ts modified: ui/paladin/retribution/sim.ts modified: ui/priest/shadow/sim.ts modified: ui/rogue/assassination/sim.ts modified: ui/rogue/combat/sim.ts modified: ui/rogue/subtlety/sim.ts modified: ui/shaman/elemental/sim.ts modified: ui/shaman/enhancement/sim.ts modified: ui/warlock/affliction/sim.tsx modified: ui/warlock/demonology/sim.tsx modified: ui/warlock/destruction/sim.ts modified: ui/warrior/arms/sim.ts modified: ui/warrior/fury/sim.ts modified: ui/warrior/protection/sim.ts
On branch feature/batch-sim Changes to be committed: modified: ui/core/components/individual_sim_ui/bulk_tab.tsx modified: ui/core/components/raid_sim_action.tsx
On branch feature/batch-sim Changes to be committed: modified: ui/core/components/individual_sim_ui/bulk_tab.tsx
On branch feature/batch-sim Changes to be committed: modified: ui/core/components/individual_sim_ui/bulk/bulk_sim_results_renderer.tsx modified: ui/core/components/individual_sim_ui/bulk_tab.tsx modified: ui/core/sim.ts
On branch feature/batch-sim Changes to be committed: modified: package-lock.json
On branch feature/batch-sim Changes to be committed: modified: ui/core/components/individual_sim_ui/bulk_tab.tsx
MainHand slot. On branch feature/batch-sim Changes to be committed: modified: ui/core/components/individual_sim_ui/bulk_tab.tsx
equipping a gear set post-run. This fixes a bug where a repeat batch run after equipping a solution could include 2x of the same trinket or ring as valid options. On branch feature/batch-sim Changes to be committed: modified: ui/core/components/individual_sim_ui/bulk/bulk_item_picker_group.tsx modified: ui/core/components/individual_sim_ui/bulk_tab.tsx
1H items are present. On branch feature/batch-sim Changes to be committed: modified: ui/core/components/individual_sim_ui/bulk_tab.tsx
On branch feature/batch-sim Changes to be committed: modified: ui/core/components/individual_sim_ui/bulk_tab.tsx
Update APL with combined ST/MT
Haunt pandemic behaviour and pre-pull shard cost fix
On branch feral Changes to be committed: modified: sim/core/spell_result.go
This also fixes sim stalls from Crit going negative due to the double-dip. On branch feral Changes to be committed: modified: sim/common/mop/trinkets_phase_3_52.go modified: sim/core/unit.go modified: sim/druid/feral/TestFeral.results modified: sim/druid/guardian/TestGuardian.results modified: sim/shaman/enhancement/TestEnhancement.results modified: ui/druid/feral/gear_sets/p3.gear.json
after a bear-weave, since Crit value from previous cache could be off. On branch feral Changes to be committed: modified: sim/druid/feral/TestFeral.results modified: sim/druid/feral/feral.go
Haste > Crit due to bear-weave interactions. On branch feral Changes to be committed: modified: ui/core/components/suggest_reforges_action.tsx
On branch feral Changes to be committed: modified: sim/common/mop/trinkets_phase_3_52.go modified: sim/druid/feral/TestFeral.results modified: sim/druid/guardian/TestGuardian.results modified: sim/hunter/beast_mastery/TestBeastMastery.results modified: sim/hunter/marksmanship/TestMarksmanship.results modified: sim/hunter/survival/TestSurvival.results modified: sim/monk/brewmaster/TestBrewmaster.results modified: sim/monk/windwalker/TestWindwalker.results modified: sim/rogue/assassination/TestAssassination.results modified: sim/shaman/enhancement/TestEnhancement.results
On branch feral Changes to be committed: modified: sim/druid/feral/TestFeral.results modified: ui/druid/feral/gear_sets/p3.gear.json
RoRo Fixes
…set-bonuses Add T15 Guardian set bonuses
Optimise reforge/batch sim gear/stats calls
Fix SoO CDR trinkets to use correct logic
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