Arma Reforger Conflict-compatible dynamic economy system with cash, banking/ATMs and traders/shops.
Originally created to implement banking and traders in my FFA PvPvE game mode MercOut!, released stand-alone for others to use in their own game modes or servers 🙂
See included Arland_Test.ent world or contents of Prefabs/DE_Examples for examples.
- Needs a Systems Config with
DL_LootSystemandDE_EconomySystemenabled e.g.ConflictSystems.confor add them to your own config. - Configure global settings like default trader margins, cash:supply exchange rate etc on
DE_EconomySystem
- Add
DE_TraderComponentto your trader entity (probably a character, make sure to disable their damage manager if you don't want them to be killable!) - Configure any settings on the component as needed. By default traders can sell every item in EntityCatalogs of all factions in the world's FactionManager which can be filtered based on regular Arsenal filters or a prefab whitelist for unique traders.
- For ATMs, simply add
DE_ATM.etprefabs to your world / buildings - For Banker characters, add
DE_BankComponentto desired banker character prefab
- Cash stack model: Sebastian Webster - https://sketchfab.com/3d-models/australian-20-bills-d0e6db1b7cca4c89976d118c9b88fab7
- ATM model: Mehdi Shahsavan - https://sketchfab.com/3d-models/atm-12-mb-11d95f8395e4422b8aa29ea7044d2810
APL - https://www.bohemia.net/community/licenses/arma-public-license
