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Apr 8, 2025
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35 changes: 12 additions & 23 deletions android/assets/jsons/translations/German.properties
Original file line number Diff line number Diff line change
Expand Up @@ -1052,8 +1052,7 @@ Your [ourUnit] plundered [amount] [Stat] from [theirUnit] = Deine [ourUnit] Einh
We have captured a barbarian encampment and recovered [goldAmount] gold! = Wir haben ein Lager der Barbaren erobert und [goldAmount] Gold gefunden!
An enemy [unitType] has joined us! = Eine feindliche [unitType] Einheit hat sich uns angeschlossen!
[unitName] can be promoted! = [unitName] kann befördert werden!
# Requires translation!
[unitName] has fully healed =
[unitName] has fully healed = [unitName] ist vollständig geheilt

# This might be needed for a rewrite of Germany's unique - see #7376
A barbarian [unitType] has joined us! = Eine Einheit [unitType] der Barbaren hat sich uns angeschlossen!
Expand Down Expand Up @@ -1933,14 +1932,10 @@ Please enter the mod repository -or- archive zip -or- branch -or- release url: =
That is not a valid ZIP file = Dies ist keine gültige ZIP-Datei
Invalid Mod archive structure = Ungültige Mod-Archivstruktur
Invalid link! = Ungültiger Link!
# Requires translation!
Blocked by Cloudflare =
# Requires translation!
Servers requiring authentication are not supported =
# Requires translation!
Unexpected response: [response] =
# Requires translation!
Server failure: [response] =
Blocked by Cloudflare = Blockiert durch Cloudflare
Servers requiring authentication are not supported = Server, die eine Authentifizierung vorraussetzen, werden nicht unterstützt
Unexpected response: [response] = Unerwartete Antwort: [response]
Server failure: [response] = Serverfehler: [response]
Paste from clipboard = Aus Zwischenablage einfügen
Download = Herunterladen
Done! = Abgeschlossen!
Expand Down Expand Up @@ -2011,8 +2006,7 @@ Gain a free [building] [cityFilter] = Erhalte [building] umsonst [cityFilter]

Remaining [civFilter] Civilizations = Verbleibende [civFilter] Zivilisationen
Owned [tileFilter] Tiles = [tileFilter] Felder im Besitz
# Requires translation!
Completed Policy branches =
Completed Policy branches = Vollständige Politikzweige

# Unused Resources

Expand Down Expand Up @@ -2082,10 +2076,8 @@ Nullifies Growth [cityFilter] = Setzt Wachstum [cityFilter] außer Kraft
[relativeAmount]% Production when constructing [baseUnitFilter] units [cityFilter] = [relativeAmount]% Produktion beim Bau von [baseUnitFilter] Einheiten [cityFilter]
[relativeAmount]% Production when constructing [buildingFilter] wonders [cityFilter] = [relativeAmount]% Produktion beim Bau [buildingFilter] Wunder [cityFilter]
[relativeAmount]% Production towards any buildings that already exist in the Capital = [relativeAmount]% Produktion für alle Gebäude, die bereits in der Hauptstadt existieren
# Requires translation!
[relativeAmount]% Yield from pillaging tiles =
# Requires translation!
[relativeAmount]% Health from pillaging tiles =
[relativeAmount]% Yield from pillaging tiles = [relativeAmount]% Ertrag von geplünderten Feldern
[relativeAmount]% Health from pillaging tiles = [relativeAmount]% Gesundheit von geplünderten Feldern
Provides military units every ≈[amount] turns = Liefert militärische Einheiten alle ≈[amount] Runden
Provides a unique luxury = Liefert eine einzigartige Luxusressource
Military Units gifted from City-States start with [amount] XP = Von Stadtstaaten geschenkte militärische Einheiten starten mit [amount] EP
Expand Down Expand Up @@ -2355,8 +2347,7 @@ Grants [stats] to the first civilization to discover it = Gestattet [stats] der
Units ending their turn on this terrain take [amount] damage = Einheiten, die ihre Runde in diesem Gebiet beenden, erhalten [amount] Schaden
Grants [promotion] ([comment]) to adjacent [mapUnitFilter] units for the rest of the game = Gestattet [promotion] ([comment]) benachbarten [mapUnitFilter] Einheiten für den Rest des Spiels
[amount] Strength for cities built on this terrain = [amount] Stärke für Städte, die auf diesem Terrain gebaut werden
# Requires translation!
Provides a one-time bonus of [stats] to the closest city when cut down =
Provides a one-time bonus of [stats] to the closest city when cut down = Gibt der nächstgelegenen Stadt beim Abholzen einen einmaligen Bonus von [stats]
Tile provides yield without assigned population = Feld liefert Ertrag ohne zugewiesene Bevölkerung
Nullifies all other stats this tile provides = Hebt alle anderen Werte auf, die dieses Feld bietet
Only [improvementFilter] improvements may be built on this tile = Nur [improvementFilter] Verbesserungen dürfen auf diesem Feld gebaut werden
Expand Down Expand Up @@ -2401,9 +2392,8 @@ when [victoryType] Victory is disabled = wenn [victoryType] Sieg deaktiviert ist
when religion is enabled = wenn Religion aktiviert ist
when religion is disabled = wenn Religion deaktiviert ist
when espionage is enabled = wenn Spionage aktiviert ist
when espionage is disabled = Wenn Spionage deaktiviert ist
# Requires translation!
when nuclear weapons are enabled =
when espionage is disabled = wenn Spionage deaktiviert ist
when nuclear weapons are enabled = wenn Atomwaffen aktiviert sind
with [amount]% chance = mit [amount]% Chance
for [civFilter] Civilizations = für [civFilter] Zivilisationen
when at war = wenn im Krieg
Expand Down Expand Up @@ -2579,8 +2569,7 @@ for every [countable] = für jede [countable]
for every adjacent [tileFilter] = für jede benachbarte [tileFilter]
for every [amount] [countable] = für jede [amount] [countable]
(modified by game speed) = (angepasst durch die Spielgeschwindigkeit)
# Requires translation!
(modified by game progress up to [relativeAmount]%) =
(modified by game progress up to [relativeAmount]%) = (angepasst durch den Spielfortschritt bis zu [relativeAmount]%)
Comment [comment] = Kommentar [comment]
Diplomatic relationships cannot change = Diplomatische Beziehungen können sich nicht ändern
Can convert gold to science with sliders = Kann Gold in Wissenschaft mit Schiebereglern umwandeln
Expand Down
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