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Renderman_Coke

The aim of this project was to model believable watches and render it with proper shading and lighting according to reference.

render resualt001
render resualt002

Requirements:

Running the system:

To launch the program navigate with usage terminal to the directory with downloaded repository and execute command:

python Scene.py
python Scene2.py

Repository Structure

  • Common. This floder contains rib archives, which are used in the rendered scene.

  • ObjFiles. This floder contains Maya files, from which were cerated rib archives. Moreover, this folder contains Python Renderman scripts which are responsible just for modeling watches geometry.

  • Reference. This folder contains set of reference photo images of real watches. At the same time, some of this pictures were used as a base for texturing.

  • Shaders. This folder contains all OSL shaders, which were used for a final shading.

  • Texturing. This folder contains both original (jpg, png or exr) and converted (tx) images, which were used for texturing. Moreover, this folder contains HDRI, which was used for lighting.

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Python API for RenderManProServer

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