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v1.0.0 - Multi-Framework Support 🎉

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@yusufkaraaslan yusufkaraaslan released this 02 Nov 17:00
· 132 commits to main since this release

Lazy_Bird v1.0.0 - Multi-Framework Support Release 🎉

First production-ready release! Lazy_Bird now supports 20+ frameworks out-of-the-box, transforming from a Godot-specific tool into a universal development automation platform.


🚀 What's New

Multi-Framework Support

Lazy_Bird now works with ANY development project through a flexible configuration system:

  • 🎮 Game Engines: Godot, Unity, Unreal, Bevy
  • 🐍 Python: Django, Flask, FastAPI, pytest
  • 🦀 Rust: cargo test, cargo clippy
  • ⚛️ Frontend: React, Vue, Angular, Svelte
  • 🟢 Node.js: Express, npm test, Jest
  • 🚂 Ruby: Rails, RSpec
  • Java: JUnit, Maven, Gradle
  • 🔧 Systems: Go, C/C++, CMake
  • Custom: Any CLI test runner

Key Features

Universal Config Schema

project:
  type: godot        # or django, rust, react, etc.
  name: my-project
  path: /path/to/project

test_command: "godot --headless -s addons/gdUnit4/..."
build_command: null
lint_command: null
format_command: null

20 Framework Presets

Pre-configured commands for instant setup. Just select your framework during wizard setup!

Backward Compatible

Existing Godot projects continue working without changes. Old config schema automatically detected and migrated.

Phase 0 Validation

./tests/phase0/validate-all.sh /path/to/project --type godot
./tests/phase0/validate-all.sh /path/to/project --type python
./tests/phase0/validate-all.sh /path/to/project --type rust

✅ Testing & Validation

Comprehensive Testing

  • 46/46 component tests passed (100% success rate)
  • 7 frameworks fully validated: Godot, Django, Flask, Python, Rust, React, Node.js
  • E2E workflow demonstrated with real Godot project
  • Zero critical issues found

Test Coverage

  • Component tests for all 7 multi-framework issues (#8-14)
  • Integration tests across multiple frameworks
  • End-to-end workflow validation
  • Backward compatibility verification

📦 Supported Frameworks

Game Engines

Framework Test Command Build Command
Godot godot --headless -s addons/gdUnit4/... -
Unity unity-editor -runTests... unity-editor -buildTarget...
Unreal UnrealEditor -ExecCmds="Automation RunTests..." UnrealBuildTool
Bevy cargo test cargo build --release

Backend Frameworks

Framework Test Command Lint Command
Django python manage.py test flake8 .
Flask pytest tests/ -v flake8 .
FastAPI pytest tests/ pylint app/
Express npm test npm run lint
Rails rspec rubocop

Frontend Frameworks

Framework Test Command Build Command
React npm test -- --watchAll=false npm run build
Vue npm run test:unit npm run build
Angular ng test --watch=false ng build --prod
Svelte npm test npm run build

Languages

Language Test Command Lint Command
Python pytest tests/ -v --cov flake8 .
Rust cargo test --all cargo clippy
Node.js npm test npm run lint
Go go test ./... golangci-lint run
C/C++ make test cppcheck .
Java mvn test mvn checkstyle:check

🎯 Quick Start

Installation

# Clone repository
git clone https://github.com/yusufkaraaslan/lazy-bird.git
cd lazy-bird

# Run Phase 0 validation
./tests/phase0/validate-all.sh /path/to/your/project --type <framework>

# Run setup wizard
./wizard.sh

Usage

# Create an issue with "ready" label
gh issue create --title "Add user authentication" --label "ready"

# Lazy_Bird will:
# 1. Detect the issue
# 2. Create a git worktree
# 3. Implement the feature with Claude
# 4. Run your framework's tests
# 5. Create a PR if tests pass

📋 What's Included

Issues Completed (7/7)

  • #8 - Universal config schema
  • #9 - Framework presets library (20 presets)
  • #10 - Wizard with framework selection
  • #11 - Framework-agnostic agent runner
  • #12 - Phase 0 validation with framework types
  • #13 - Updated documentation
  • #14 - E2E testing with 3+ frameworks

New Files

  • config/framework-presets.yml - 20 framework configurations
  • Updated wizard.sh with framework selection
  • Updated scripts/agent-runner.sh for any framework
  • Enhanced Phase 0 validation scripts
  • Comprehensive multi-framework documentation

🔧 Configuration

Example Configurations

Godot Project:

project:
  type: godot
  name: my-game
  path: /home/user/my-godot-project

test_command: "godot --headless -s addons/gdUnit4/bin/GdUnitCmdTool.gd --ignoreHeadlessMode -a test/"

Django Project:

project:
  type: django
  name: my-webapp
  path: /home/user/my-django-app

test_command: "python manage.py test"
lint_command: "flake8 ."
format_command: "black ."

Rust Project:

project:
  type: rust
  name: my-cli
  path: /home/user/my-rust-cli

test_command: "cargo test --all"
build_command: "cargo build --release"
lint_command: "cargo clippy"
format_command: "cargo fmt"

🐛 Bug Fixes

  • Fixed Godot test command syntax for gdUnit4 (now uses --ignoreHeadlessMode -a test/)
  • Improved config parsing for optional commands (null handling)
  • Enhanced error messages for missing framework tools

📚 Documentation

  • Complete multi-framework setup guide
  • Framework-specific examples
  • Migration guide for Godot users
  • Troubleshooting section for each framework
  • Best practices for custom frameworks

⚠️ Breaking Changes

None! This release is fully backward compatible. Existing Godot projects will continue working without any changes.


🙏 Acknowledgments

Developed with Claude Code (Anthropic) - AI-assisted development automation.

Special thanks to:

  • gdUnit4 team for Godot testing framework
  • All framework maintainers for excellent CLI tooling
  • Early testers and contributors

📈 Stats

  • 20+ frameworks supported out-of-the-box
  • 46 tests with 100% pass rate
  • 7 frameworks fully validated with E2E tests
  • Zero critical issues in production release
  • 100% backward compatible with v0.x

🔮 What's Next?

Future enhancements planned:

  • More framework presets (Vue 3, Nuxt, Next.js, etc.)
  • Framework-specific optimizations
  • Multi-framework monorepo support
  • Custom preset generator
  • Community preset library

📥 Installation

Quick Install

curl -L https://github.com/yusufkaraaslan/lazy-bird/archive/refs/tags/v1.0.0.tar.gz | tar xz
cd lazy-bird-1.0.0
./wizard.sh

Requirements

  • Claude Code CLI installed
  • Git 2.30+
  • GitHub/GitLab account with API token
  • Framework-specific tools (Python 3.8+, Rust 1.70+, Node 16+, Godot 4.2+, etc.)
  • 8GB+ RAM recommended

🐦 Support

  • Documentation: See README.md and Docs/
  • Issues: Report bugs on GitHub Issues
  • Discussions: Ask questions in GitHub Discussions
  • Email: Contact maintainers for enterprise support

📄 License

MIT License - See LICENSE file for details


Full Changelog: f15411c...v1.0.0

🤖 Generated with Claude Code