v3.1.3
- Renamed the new version of the main shader to
Lit v3
- Added the wind feature in world space so it doesnt break with static batching
- Added a label
SetupLitShader
for setting up blender materials in the model importer. This is a Replacement for the MaterialDescription shader toggle in the global config - Material Description
This shader is not a direct replacement for the old one as it would not be possible to improve it without small breaking changes:
- The texture packing format is different - Packing
- Roughness instead of Smoothness
- The project settings for the old shader will eventually be removed as they were never really well implemented. The new version is much more flexible - Config Examle