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d_lyt_control_game OK#273

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robojumper merged 1 commit intozeldaret:mainfrom
robojumper:d_lyt_control_game
Nov 23, 2025
Merged

d_lyt_control_game OK#273
robojumper merged 1 commit intozeldaret:mainfrom
robojumper:d_lyt_control_game

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decomp-dev bot commented Nov 23, 2025

Report for SOUE01 (57557d1 - 88075f0)

📈 Matched code: 22.13% (+0.12%, +15168 bytes)
📈 Linked code: 13.81% (+0.16%, +19592 bytes)

✅ 88 new matches
Unit Function Bytes Before After
main/d/lyt/d_lyt_control_game __sinit_\d_lyt_control_game_cpp +1792 0.00% 100.00%
main/d/lyt/d_lyt_control_game dLytControlGame_c::execute() +1068 0.00% 100.00%
main/d/lyt/d_lyt_control_game dLytControlGame_c::fn_802CFA90() +736 0.00% 100.00%
main/d/lyt/d_lyt_control_game dLytControlGame_c::openMapEvent(long, long, long) +596 0.00% 100.00%
main/d/lyt/d_lyt_control_game dLytControlGame_c::doDelete() +556 0.00% 100.00%
main/d/lyt/d_lyt_control_game dLytControlGame_c::create() +536 0.00% 100.00%
main/d/lyt/d_lyt_control_game dLytControlGame_c::executeState_Map_DelRes() +344 0.00% 100.00%
main/d/lyt/d_lyt_control_game dLytControlGame_c::checkForBeaconNextToMark() +328 0.00% 100.00%
main/d/lyt/d_lyt_control_game dLytControlGame_c::executeState_Map() +312 0.00% 100.00%
main/d/lyt/d_lyt_control_game dLytControlGame_c::initializeState_Map() +272 0.00% 100.00%
main/d/lyt/d_lyt_control_game dLytMap_c::~dLytMap_c() +216 0.00% 100.00%
main/d/lyt/d_lyt_control_game dLytControlGame_c::isInSomeMapState() const +216 0.00% 100.00%
main/d/lyt/d_lyt_control_game dLytControlGame_c::decrementRes() +212 0.00% 100.00%
main/d/lyt/d_lyt_control_game sFStateMgr_c<dLytDrawMark_c, sStateMethodUsr_FI_c>::~sFStateMgr_c() +164 0.00% 100.00%
main/d/lyt/d_lyt_control_game dLytControlGame_c::draw() +164 0.00% 100.00%
main/d/lyt/d_lyt_control_game sStateMgr_c<dLytDrawMark_c, sStateMethodUsr_FI_c, sFStateFct_c, sStateIDChk_c>::~sStateMgr_c() +160 0.00% 100.00%
main/d/lyt/d_lyt_control_game dLytControlGame_c::openPauseDemo() +160 0.00% 100.00%
main/d/lyt/d_lyt_control_game dLytControlGame_c::openHelp(long) +160 0.00% 100.00%
main/d/lyt/d_lyt_control_game dLytControlGame_c::executeState_Map_SyncRes() +156 0.00% 100.00%
main/d/lyt/d_lyt_control_game dLytControlGame_c::canOpenPause() +156 0.00% 100.00%
main/d/lyt/d_lyt_control_game dLytControlGame_c::fn_802CFF60() const +144 0.00% 100.00%
main/d/lyt/d_lyt_control_game dLytControlGame_c::executeState_Map_SetRes() +140 0.00% 100.00%
main/d/lyt/d_lyt_control_game sFStateID_c<dLytControlGame_c>::isSameName(const char*) const +136 0.00% 100.00%
main/d/lyt/d_lyt_control_game dLytControlGame_c::initializeState_Pause() +116 0.00% 100.00%
main/d/lyt/d_lyt_control_game dLytControlGame_c::isStateNotNormalOrInEvent() const +116 0.00% 100.00%
main/d/lyt/d_lyt_control_game dLytControlGame_c::executeState_Pause_DelRes() +112 0.00% 100.00%
main/d/lyt/d_lyt_control_game sFStateFct_c<dLytDrawMark_c>::~sFStateFct_c() +108 0.00% 100.00%
main/d/lyt/d_lyt_control_game dLytControlGame_c::executeState_Pause_SyncRes() +104 0.00% 100.00%
main/d/lyt/d_lyt_control_game sFStateFct_c<dLytDrawMark_c>::build(const sStateIDIf_c&) +96 0.00% 100.00%
main/d/lyt/d_lyt_control_game sFStateFct_c<dLytHelp_c>::build(const sStateIDIf_c&) +96 0.00% 100.00%

...and 58 more new matches

@robojumper robojumper merged commit fc4700e into zeldaret:main Nov 23, 2025
1 check passed
@robojumper robojumper deleted the d_lyt_control_game branch November 23, 2025 20:00
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2 participants