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176 changes: 86 additions & 90 deletions config/SOUE01/rels/d_a_obj_doorNP/symbols.txt
Original file line number Diff line number Diff line change
Expand Up @@ -2,98 +2,94 @@ _prolog = .text:0x00000000; // type:function size:0x2C scope:global
_epilog = .text:0x00000030; // type:function size:0x2C scope:global
_unresolved = .text:0x00000060; // type:function size:0x4 scope:global
dAcOdoor_c_classInit__Fv = .text:0x00000070; // type:function size:0x110
fn_572_180 = .text:0x00000180; // type:function size:0x68
fn_572_1F0 = .text:0x000001F0; // type:function size:0x4C
fn_572_240 = .text:0x00000240; // type:function size:0x4C
fn_572_290 = .text:0x00000290; // type:function size:0x58
fn_572_2F0 = .text:0x000002F0; // type:function size:0x4C
getDoorTalk = .text:0x00000340; // type:function size:0xC
fn_572_350 = .text:0x00000350; // type:function size:0x7C
fn_572_3D0 = .text:0x000003D0; // type:function size:0x40
fn_572_410 = .text:0x00000410; // type:function size:0x7C
fn_572_490 = .text:0x00000490; // type:function size:0x68
fn_572_500 = .text:0x00000500; // type:function size:0x1EC
AcODoor__init = .text:0x000006F0; // type:function size:0x34C
AcODoor__init2 = .text:0x00000A40; // type:function size:0x7D4
fn_572_1220 = .text:0x00001220; // type:function size:0x24
fn_572_1250 = .text:0x00001250; // type:function size:0x16C4
fn_572_2920 = .text:0x00002920; // type:function size:0x1C
AcODoor__update = .text:0x00002940; // type:function size:0x808
fn_572_3150 = .text:0x00003150; // type:function size:0x98
getDoorMapping__26@unnamed@d_a_obj_door_cpp@FUlRPCQ226@unnamed@d_a_obj_door_cpp@15DoorFileMapping = .text:0x00000180; // type:function size:0x68
getDoorResName__26@unnamed@d_a_obj_door_cpp@FUlRPCc = .text:0x000001F0; // type:function size:0x4C
getDoorMdlName__26@unnamed@d_a_obj_door_cpp@FUlRPCc = .text:0x00000240; // type:function size:0x4C
getDoorCallbackTypeMapped__26@unnamed@d_a_obj_door_cpp@FUcRUc = .text:0x00000290; // type:function size:0x58
isDoubleDoorType__26@unnamed@d_a_obj_door_cpp@Fl = .text:0x000002F0; // type:function size:0x4C
getDoorInteractionName__26@unnamed@d_a_obj_door_cpp@Fv = .text:0x00000340; // type:function size:0xC
isInSandshipBoss__26@unnamed@d_a_obj_door_cpp@Fv = .text:0x00000350; // type:function size:0x7C
isInEvent__26@unnamed@d_a_obj_door_cpp@FPCc = .text:0x000003D0; // type:function size:0x40
isInTimeDoorEvent__26@unnamed@d_a_obj_door_cpp@Fv = .text:0x00000410; // type:function size:0x7C
checkRoom__26@unnamed@d_a_obj_door_cpp@FScRb = .text:0x00000490; // type:function size:0x68
createHeap__10dAcOdoor_cFv = .text:0x00000500; // type:function size:0x1EC
actorCreate__10dAcOdoor_cFv = .text:0x000006F0; // type:function size:0x34C
actorPostCreate__10dAcOdoor_cFv = .text:0x00000A40; // type:function size:0x7D4
doDelete__10dAcOdoor_cFv = .text:0x00001220; // type:function size:0x24
actorExecuteInEvent__10dAcOdoor_cFv = .text:0x00001250; // type:function size:0x16C4
calcTimer<Uc>__4sLibFPUc_Uc = .text:0x00002920; // type:function size:0x1C
actorExecute__10dAcOdoor_cFv = .text:0x00002940; // type:function size:0x808
draw__10dAcOdoor_cFv = .text:0x00003150; // type:function size:0x98
isLocked__10dAcOdoor_cFv = .text:0x000031F0; // type:function size:0x158
fn_572_3350 = .text:0x00003350; // type:function size:0x84
fn_572_33E0 = .text:0x000033E0; // type:function size:0xC
fn_572_33F0 = .text:0x000033F0; // type:function size:0x78
fn_572_3470 = .text:0x00003470; // type:function size:0x7C
fn_572_34F0 = .text:0x000034F0; // type:function size:0x78
fn_572_3570 = .text:0x00003570; // type:function size:0x7C
AcODoor__handleDoorPullEvent = .text:0x000035F0; // type:function size:0x20
fn_572_3610 = .text:0x00003610; // type:function size:0x4
AcODoor__handlePushEvent = .text:0x00003620; // type:function size:0x20
fn_572_3640 = .text:0x00003640; // type:function size:0x4
AcODoor__handleNormalEvent = .text:0x00003650; // type:function size:0xB0
fn_572_3700 = .text:0x00003700; // type:function size:0x4
fn_572_3710 = .text:0x00003710; // type:function size:0x4
AcODoor__handleLockedPullEvent = .text:0x00003720; // type:function size:0x70
AcODoor__handleLockedPushEvent = .text:0x00003790; // type:function size:0x70
AcODoor__handleLockedEvent = .text:0x00003800; // type:function size:0x5C
AcODoor__pullLockedCallback = .text:0x00003860; // type:function size:0x68
AcODoor__lockedPushCallback = .text:0x000038D0; // type:function size:0x68
AcODoor__handleShutterUnlockEvent = .text:0x00003940; // type:function size:0x6C
fn_572_39B0 = .text:0x000039B0; // type:function size:0x1EC
fn_572_3BA0 = .text:0x00003BA0; // type:function size:0x148
fn_572_3CF0 = .text:0x00003CF0; // type:function size:0x3C
fn_572_3D30 = .text:0x00003D30; // type:function size:0x4
AcODoor__performInteraction = .text:0x00003D40; // type:function size:0x1EC
AcODoor__isKeyLocked = .text:0x00003F30; // type:function size:0xC
AcODoor__getSubtype2 = .text:0x00003F40; // type:function size:0xC
AcODoor__getParamSceneflag = .text:0x00003F50; // type:function size:0xC
fn_572_3F60 = .text:0x00003F60; // type:function size:0xC
fn_572_3F70 = .text:0x00003F70; // type:function size:0xC
fn_572_3F80 = .text:0x00003F80; // type:function size:0xC
fn_572_3F90 = .text:0x00003F90; // type:function size:0x24
fn_572_3FC0 = .text:0x00003FC0; // type:function size:0xC
fn_572_3FD0 = .text:0x00003FD0; // type:function size:0xC
fn_572_3FE0 = .text:0x00003FE0; // type:function size:0xC
fn_572_3FF0 = .text:0x00003FF0; // type:function size:0xC
fn_572_4000 = .text:0x00004000; // type:function size:0xC
fn_572_4010 = .text:0x00004010; // type:function size:0xC
fn_572_4020 = .text:0x00004020; // type:function size:0xC
fn_572_4030 = .text:0x00004030; // type:function size:0xC
AcODoor__setRoomId = .text:0x00004040; // type:function size:0x8
fn_572_4050 = .text:0x00004050; // type:function size:0x8
fn_572_4060 = .text:0x00004060; // type:function size:0x8
fn_572_4070 = .text:0x00004070; // type:function size:0x8
fn_572_4080 = .text:0x00004080; // type:function size:0x8
fn_572_4090 = .text:0x00004090; // type:function size:0xC
fn_572_40A0 = .text:0x000040A0; // type:function size:0xC
fn_572_40B0 = .text:0x000040B0; // type:function size:0xC
fn_572_40C0 = .text:0x000040C0; // type:function size:0xC
fn_572_40D0 = .text:0x000040D0; // type:function size:0xC
fn_572_40E0 = .text:0x000040E0; // type:function size:0xC
fn_572_40F0 = .text:0x000040F0; // type:function size:0xC
fn_572_4100 = .text:0x00004100; // type:function size:0xC
fn_572_4110 = .text:0x00004110; // type:function size:0xC
fn_572_4120 = .text:0x00004120; // type:function size:0xC
fn_572_4130 = .text:0x00004130; // type:function size:0xC
fn_572_4140 = .text:0x00004140; // type:function size:0xC
fn_572_4150 = .text:0x00004150; // type:function size:0x90
AcODoor__triggerExit = .text:0x000041E0; // type:function size:0x7C
AcODoor__isThisTheDoorFromSealedTempleToSpiralAfterSkykeep = .text:0x00004260; // type:function size:0xAC
fn_572_4310 = .text:0x00004310; // type:function size:0x28
fn_572_4338 = .text:0x00004338; // type:function size:0x4
fn_572_4340 = .text:0x00004340; // type:function size:0x28
fn_572_4368 = .text:0x00004368; // type:function size:0x4
fn_572_4370 = .text:0x00004370; // type:function size:0x84
AcODoor__getOpenedDoorSide = .text:0x00004400; // type:function size:0x10
AcODoor__hasFlowEntrypoint = .text:0x00004410; // type:function size:0x18
fn_572_4430 = .text:0x00004430; // type:function size:0xC
fn_572_4440 = .text:0x00004440; // type:function size:0xE4
AcODoor__playerInInteractRange = .text:0x00004530; // type:function size:0xD0
fn_572_4600 = .text:0x00004600; // type:function size:0xE4
AcODoor__triggerDoorTalk = .text:0x000046F0; // type:function size:0x68
canOpen__10dAcOdoor_cFv = .text:0x00003350; // type:function size:0x84
fn_572_33E0__10dAcOdoor_cFv = .text:0x000033E0; // type:function size:0xC
startPullEventWithoutCallback__10dAcOdoor_cFPv = .text:0x000033F0; // type:function size:0x78
startPullEventWithCallback__10dAcOdoor_cFPv = .text:0x00003470; // type:function size:0x7C
startPushEventWithoutCallback__10dAcOdoor_cFPv = .text:0x000034F0; // type:function size:0x78
startPushEventWithCallback__10dAcOdoor_cFPv = .text:0x00003570; // type:function size:0x7C
startPullEvent__10dAcOdoor_cFPv = .text:0x000035F0; // type:function size:0x24
startPushEvent__10dAcOdoor_cFPv = .text:0x00003620; // type:function size:0x24
startOpenEvent__10dAcOdoor_cFPv = .text:0x00003650; // type:function size:0xB0
doorPullEventCallback__10dAcOdoor_cFPv = .text:0x00003700; // type:function size:0x4
doorPushEventCallback__10dAcOdoor_cFPv = .text:0x00003710; // type:function size:0x4
startDoorPullLockedEvent__10dAcOdoor_cFPv = .text:0x00003720; // type:function size:0x70
startDoorPushLockedEvent__10dAcOdoor_cFPv = .text:0x00003790; // type:function size:0x70
startLockedEvent__10dAcOdoor_cFPv = .text:0x00003800; // type:function size:0x5C
pullLockedEventCallback__10dAcOdoor_cFPv = .text:0x00003860; // type:function size:0x68
pushLockedEventCallback__10dAcOdoor_cFPv = .text:0x000038D0; // type:function size:0x68
startUnlockEvent__10dAcOdoor_cFv = .text:0x00003940; // type:function size:0x6C
unlockEventCallback__10dAcOdoor_cFPv = .text:0x000039B0; // type:function size:0x1EC
openCallbackCommon__10dAcOdoor_cFPv = .text:0x00003BA0; // type:function size:0x148
registerInEvent__10dAcOdoor_cFv = .text:0x00003CF0; // type:function size:0x3C
unkVirtFunc_0x6C__10dAcOdoor_cFv = .text:0x00003D30; // type:function size:0x4
doInteraction__10dAcOdoor_cFl = .text:0x00003D40; // type:function size:0x1EC
getLockParameter__10dAcOdoor_cFv = .text:0x00003F30; // type:function size:0xC
getLockBehavior__10dAcOdoor_cFv = .text:0x00003F40; // type:function size:0xC
getSceneflag__10dAcOdoor_cFv = .text:0x00003F50; // type:function size:0xC
getDoorCallbackType__10dAcOdoor_cFv = .text:0x00003F60; // type:function size:0xC
getFrontRoomParam__10dAcOdoor_cFv = .text:0x00003F70; // type:function size:0xC
getBackRoomParam__10dAcOdoor_cFv = .text:0x00003F80; // type:function size:0xC
getFailedToOpenFlag__10dAcOdoor_cFv = .text:0x00003F90; // type:function size:0x24
getInteractionMinX__10dAcOdoor_cFv = .text:0x00003FC0; // type:function size:0xC
getInteractionMaxX__10dAcOdoor_cFv = .text:0x00003FD0; // type:function size:0xC
getInteractionMinZ__10dAcOdoor_cFv = .text:0x00003FE0; // type:function size:0xC
getInteractionMaxZ__10dAcOdoor_cFv = .text:0x00003FF0; // type:function size:0xC
getInteractionLockMinX__10dAcOdoor_cFv = .text:0x00004000; // type:function size:0xC
getInteractionLockMaxX__10dAcOdoor_cFv = .text:0x00004010; // type:function size:0xC
getInteractionLockMinZ__10dAcOdoor_cFv = .text:0x00004020; // type:function size:0xC
getInteractionLockMaxZ__10dAcOdoor_cFv = .text:0x00004030; // type:function size:0xC
setRoomId__10dAcOdoor_cFSc = .text:0x00004040; // type:function size:0x8
setFlag__10dAcOdoor_cFUl = .text:0x00004050; // type:function size:0x8
setEventCallbackType__10dAcOdoor_cFUc = .text:0x00004060; // type:function size:0x8
setFrontRoom__10dAcOdoor_cFSc = .text:0x00004070; // type:function size:0x8
setBackRoom__10dAcOdoor_cFSc = .text:0x00004080; // type:function size:0x8
setDoubleDoor__10dAcOdoor_cFv = .text:0x00004090; // type:function size:0xC
setNotDoubleDoor__10dAcOdoor_cFv = .text:0x000040A0; // type:function size:0xC
setSingleDoor__10dAcOdoor_cFv = .text:0x000040B0; // type:function size:0xC
setNotSingleDoor__10dAcOdoor_cFv = .text:0x000040C0; // type:function size:0xC
setInSandshipBoss__10dAcOdoor_cFv = .text:0x000040D0; // type:function size:0xC
isTimeDoorEventActive__10dAcOdoor_cCFv = .text:0x000040E0; // type:function size:0xC
setTimeDoorEventActive__10dAcOdoor_cFv = .text:0x000040F0; // type:function size:0xC
setTimeDoorEventInactive__10dAcOdoor_cFv = .text:0x00004100; // type:function size:0xC
setTimeEffected__10dAcOdoor_cFv = .text:0x00004110; // type:function size:0xC
setTimeStatic__10dAcOdoor_cFv = .text:0x00004120; // type:function size:0xC
checkFrontRoom__10dAcOdoor_cCFRb = .text:0x00004130; // type:function size:0xC
checkBackRoom__10dAcOdoor_cCFRb = .text:0x00004140; // type:function size:0xC
checkRooms__10dAcOdoor_cCFRb = .text:0x00004150; // type:function size:0x90
triggerExit__10dAcOdoor_cFv = .text:0x000041E0; // type:function size:0x7C
isLeavingSealedTempleSideDoorPostSkyKeep__10dAcOdoor_cCFv = .text:0x00004260; // type:function size:0xAC
transitionPushRoomFlags__10dAcOdoor_cCFv = .text:0x00004310; // type:function size:0x2C
transitionPullRoomFlags__10dAcOdoor_cCFv = .text:0x00004340; // type:function size:0x2C
isPositionInFrontOfDoor__10dAcOdoor_cCFRC7mVec3_c = .text:0x00004370; // type:function size:0x84
checkPullDoor__10dAcOdoor_cCFv = .text:0x00004400; // type:function size:0x10
hasFlowEntryPoint__10dAcOdoor_cFv = .text:0x00004410; // type:function size:0x18
isTimeEffected__10dAcOdoor_cCFv = .text:0x00004430; // type:function size:0xC
setDoorKnobPosition__10dAcOdoor_cFv = .text:0x00004440; // type:function size:0xE4
isPlayerInteractable__10dAcOdoor_cCFv = .text:0x00004530; // type:function size:0xD0
isPlayerInteractableLocked__10dAcOdoor_cCFv = .text:0x00004600; // type:function size:0xE4
playInteractionLocked__10dAcOdoor_cFv = .text:0x000046F0; // type:function size:0x68
__dt__10dAcOdoor_cFv = .text:0x00004760; // type:function size:0xE8
fn_572_4850 = .text:0x00004850; // type:function size:0x144
__sinit_\d_a_obj_door_cpp = .text:0x00004850; // type:function size:0x144 scope:local
_ctors = .ctors:0x00000000; // type:label scope:global
_dtors = .dtors:0x00000000; // type:label scope:global
lbl_572_rodata_0 = .rodata:0x00000000; // type:object size:0x20 data:float
Expand Down
10 changes: 5 additions & 5 deletions config/SOUE01/rels/d_a_obj_fenceNP/symbols.txt
Original file line number Diff line number Diff line change
Expand Up @@ -21,11 +21,11 @@ getStateID__80sStateMgr_c<11dAcOFence_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13
fn_550_D30 = .text:0x00000D30; // type:function size:0x304
fn_550_1040 = .text:0x00001040; // type:function size:0x13C
fn_550_1180 = .text:0x00001180; // type:function size:0x28
fn_550_11B0 = .text:0x000011B0; // type:function size:0xA0
fn_550_1250 = .text:0x00001250; // type:function size:0x50
fn_550_11B0__11dAcOFence_cCFv = .text:0x000011B0; // type:function size:0xA0
fn_550_1250__11dAcOFence_cFv = .text:0x00001250; // type:function size:0x50
changeState__80sStateMgr_c<11dAcOFence_c,20sStateMethodUsr_FI_c,12sFStateFct_c,13sStateIDChk_c>FRC12sStateIDIf_c = .text:0x000012A0; // type:function size:0x10
fn_550_12B0 = .text:0x000012B0; // type:function size:0x10
fn_550_12C0 = .text:0x000012C0; // type:function size:0x10
fn_550_12B0__11dAcOFence_cFv = .text:0x000012B0; // type:function size:0x10
fn_550_12C0__11dAcOFence_cFv = .text:0x000012C0; // type:function size:0x10
initializeState_WaitOpen__11dAcOFence_cFv = .text:0x000012D0; // type:function size:0x94
executeState_WaitOpen__11dAcOFence_cFv = .text:0x00001370; // type:function size:0x168
finalizeState_WaitOpen__11dAcOFence_cFv = .text:0x000014E0; // type:function size:0x4
Expand Down Expand Up @@ -142,4 +142,4 @@ lbl_550_bss_118 = .bss:0x00000118; // type:object size:0x40 data:4byte
lbl_550_bss_158 = .bss:0x00000158; // type:object size:0x40 data:4byte
lbl_550_bss_198 = .bss:0x00000198; // type:object size:0x40 data:4byte
lbl_550_bss_1D8 = .bss:0x000001D8; // type:object size:0x40 data:4byte
lbl_550_bss_218 = .bss:0x00000218; // type:object size:0x30
StateID_RequestConfineEvent__11dAcOFence_c = .bss:0x00000218; // type:object size:0x30
2 changes: 1 addition & 1 deletion config/SOUE01/rels/d_a_obj_windmillNP/symbols.txt
Original file line number Diff line number Diff line change
Expand Up @@ -80,7 +80,7 @@ lbl_374_data_190 = .data:0x00000190; // type:object size:0x198 scope:local
__vt__29sFStateID_c<14dAcOwindmill_c> = .data:0x00000328; // type:object size:0x34
__global_destructor_chain = .bss:0x00000000; // type:object size:0x4 scope:global
lbl_374_bss_8 = .bss:0x00000008; // type:object size:0x10 scope:local data:4byte
AcOwindmill__STATE_WAIT = .bss:0x00000018; // type:object size:0x40 data:4byte
StateID_Wait__14dAcOwindmill_c = .bss:0x00000018; // type:object size:0x40 data:4byte
AcOwindmill__STATE_CAMERA_MOVE = .bss:0x00000058; // type:object size:0x40 data:4byte
AcOwindmill__STATE_MOVE = .bss:0x00000098; // type:object size:0x80 data:4byte
AcOwindmill__STATE_COLLECT_STICK = .bss:0x00000118; // type:object size:0x30 data:4byte
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