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npc_kakashi done#2651

Merged
hatal175 merged 1 commit intozeldaret:mainfrom
TakaRikka:npckakashi
Sep 12, 2025
Merged

npc_kakashi done#2651
hatal175 merged 1 commit intozeldaret:mainfrom
TakaRikka:npckakashi

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decomp-dev bot commented Sep 12, 2025

Report for ShieldD (8a3a6d2 - 5538619)

📈 Matched code: 19.04% (+0.02%, +3652 bytes)

✅ 31 new matches
Unit Function Bytes Before After
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpcT_c::daNpcT_c(const daNpcT_faceMotionAnmData_c*, const daNpcT_motionAnmData_c*, const daNpcT_MotionSeqMngr_c::sequenceStepData_c*, int, const daNpcT_MotionSeqMngr_c::sequenceStepData_c*, int, const daNpcT_evtData_c*, char**) +436 0.91% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::reset() +353 1.12% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpcT_JntAnm_c::daNpcT_JntAnm_c() +336 0.00% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::action() +213 1.85% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::daNpc_Kakashi_c(const daNpcT_faceMotionAnmData_c*, const daNpcT_motionAnmData_c*, const daNpcT_MotionSeqMngr_c::sequenceStepData_c*, int, const daNpcT_MotionSeqMngr_c::sequenceStepData_c*, int, const daNpcT_evtData_c*, char**) +185 21.76% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::evtTalk() +185 2.13% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpcT_c::initialize() +180 0.00% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::checkChangeEvt() +173 2.27% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::setAction(int (daNpc_Kakashi_c::*)(void*)) +165 2.38% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::ctrlJointCallBack(J3DJoint*, int) +149 2.63% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::isDelete() +144 2.70% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpcT_MotionSeqMngr_c::daNpcT_MotionSeqMngr_c(const daNpcT_MotionSeqMngr_c::sequenceStepData_c*, int) +88 0.00% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::Draw() +81 4.76% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpcT_DmgStagger_c::daNpcT_DmgStagger_c() +76 0.00% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::getTalkPattern() +76 0.00% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::beforeMove() +73 5.26% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpcT_ActorMngr_c::daNpcT_ActorMngr_c() +64 0.00% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::getFlowNodeNo() +60 0.00% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::chkAction(int (daNpc_Kakashi_c::*)(void*)) +57 6.67% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::getBitSW2() +52 0.00% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::getBitSW() +52 0.00% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi cCcD_ObjHitInf::SetTgSPrm(unsigned long) +52 0.00% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi cCcD_ObjHitInf::SetCoSPrm(unsigned long) +52 0.00% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::wait(void*) +45 8.33% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_Create(void*) +36 10.00% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_Delete(void*) +36 10.00% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_Execute(void*) +36 10.00% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_Draw(void*) +36 10.00% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpcT_DmgStagger_c::checkStagger() +24 0.00% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::evtEndProc() +21 16.67% 100.00%

...and 1 more new matches

📈 26 improvements in unmatched functions
Unit Function Bytes Before After
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::hitChk() +1042 0.37% 97.48%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::setStaggerParam(fopAc_ac_c*) +985 0.39% 96.16%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::setCollision() +903 0.44% 99.86%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::create() +877 0.43% 94.55%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::setAttnPos() +702 0.55% 97.39%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::swdTutorial(void*) +528 0.69% 92.35%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::CreateHeap() +367 1.06% 98.46%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::judgeSwdTutorial() +324 1.20% 98.80%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::ctrlJoint(J3DJoint*, J3DModel*) +295 1.22% 91.18%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::selectAction() +264 1.47% 98.28%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::setParam() +205 1.39% 72.42%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::cutSwdTutorial(int) +204 1.69% 88.20%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::evtCutProc() +192 2.04% 99.94%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::talk(void*) +190 1.92% 92.96%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::~daNpc_Kakashi_c() +188 30.52% 93.29%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpcT_DmgStagger_c::initialize() +136 0.00% 89.82%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::setPrtcls(int) +136 2.33% 81.35%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::cutGetWoodSwd(int) +130 2.50% 84.10%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::getType() +128 2.78% 91.25%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::cutMarosWhisper(int) +116 3.03% 90.27%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::Delete() +104 3.33% 89.47%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::Execute() +95 4.00% 99.96%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi __sinit_\d_a_npc_kakashi_cpp +79 0.00% 74.07%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::createHeapCallBack(fopAc_ac_c*) +36 7.69% 75.38%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi dMsgFlow_c::checkEndFlow() +15 0.00% 65.83%
framework/d/d_com_static daNpcKakashi_chkSwdTutorialStage() +2 88.70% 90.65%
📉 3 regressions in unmatched functions
Unit Function Bytes Before After
d_a_npc_besu/d/actor/d_a_npc_besu daNpc_Besu_c::wait(void*) -8 95.67% 95.27%
d_a_npc_besu/d/actor/d_a_npc_besu daNpc_Besu_c::setParam() -4 89.56% 88.92%
d_a_npc_besu/d/actor/d_a_npc_besu daNpc_Besu_c::selectAction() -3 85.24% 84.39%

Report for GZ2P01 (8a3a6d2 - 5538619)

📈 Matched code: 82.01% (+0.12%, +14052 bytes)

✅ 75 new matches
Unit Function Bytes Before After
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpcT_c::daNpcT_c(const daNpcT_faceMotionAnmData_c*, const daNpcT_motionAnmData_c*, const daNpcT_MotionSeqMngr_c::sequenceStepData_c*, int, const daNpcT_MotionSeqMngr_c::sequenceStepData_c*, int, const daNpcT_evtData_c*, char**) +1025 0.39% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::setStaggerParam(fopAc_ac_c*) +969 0.41% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::hitChk() +940 0.42% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::setCollision() +925 0.43% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpcT_c::~daNpcT_c() +900 0.44% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::create() +749 0.53% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::setAttnPos() +672 0.59% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::swdTutorial(void*) +548 0.72% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::reset() +525 0.76% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::ctrlJoint(J3DJoint*, J3DModel*) +345 1.15% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::CreateHeap() +301 1.32% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::~daNpc_Kakashi_c() +297 22.05% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::judgeSwdTutorial() +280 1.41% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::setPrtcls(int) +261 1.52% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpcT_JntAnm_c::~daNpcT_JntAnm_c() +248 1.59% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::selectAction() +237 1.67% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::cutSwdTutorial(int) +232 1.69% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::setParam() +221 1.79% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi dCcD_Sph::~dCcD_Sph() +200 1.96% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::daNpc_Kakashi_c(const daNpcT_faceMotionAnmData_c*, const daNpcT_motionAnmData_c*, const daNpcT_MotionSeqMngr_c::sequenceStepData_c*, int, const daNpcT_MotionSeqMngr_c::sequenceStepData_c*, int, const daNpcT_evtData_c*, char**) +197 19.33% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::evtCutProc() +196 2.00% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::talk(void*) +185 2.13% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::action() +181 2.17% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi __sinit_d_a_npc_kakashi_cpp +176 2.22% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::checkChangeEvt() +165 2.38% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::setAction(int (daNpc_Kakashi_c::*)(void*)) +165 2.38% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::evtTalk() +156 2.50% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::isDelete() +133 2.94% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::cutGetWoodSwd(int) +133 2.94% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi dCcD_Sph::dCcD_Sph() +129 3.03% 100.00%

...and 45 more new matches


Report for GZ2E01 (8a3a6d2 - 5538619)

📈 Matched code: 83.86% (+0.12%, +14052 bytes)
📈 Linked code: 51.02% (+0.12%, +14148 bytes)

✅ 75 new matches
Unit Function Bytes Before After
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpcT_c::daNpcT_c(const daNpcT_faceMotionAnmData_c*, const daNpcT_motionAnmData_c*, const daNpcT_MotionSeqMngr_c::sequenceStepData_c*, int, const daNpcT_MotionSeqMngr_c::sequenceStepData_c*, int, const daNpcT_evtData_c*, char**) +1025 0.39% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::setStaggerParam(fopAc_ac_c*) +969 0.41% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::hitChk() +940 0.42% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::setCollision() +925 0.43% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpcT_c::~daNpcT_c() +900 0.44% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::create() +749 0.53% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::setAttnPos() +672 0.59% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::swdTutorial(void*) +548 0.72% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::reset() +525 0.76% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::ctrlJoint(J3DJoint*, J3DModel*) +345 1.15% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::CreateHeap() +301 1.32% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::~daNpc_Kakashi_c() +297 22.05% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::judgeSwdTutorial() +280 1.41% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::setPrtcls(int) +261 1.52% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpcT_JntAnm_c::~daNpcT_JntAnm_c() +248 1.59% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::selectAction() +237 1.67% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::cutSwdTutorial(int) +232 1.69% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::setParam() +221 1.79% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi dCcD_Sph::~dCcD_Sph() +200 1.96% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::daNpc_Kakashi_c(const daNpcT_faceMotionAnmData_c*, const daNpcT_motionAnmData_c*, const daNpcT_MotionSeqMngr_c::sequenceStepData_c*, int, const daNpcT_MotionSeqMngr_c::sequenceStepData_c*, int, const daNpcT_evtData_c*, char**) +197 19.33% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::evtCutProc() +196 2.00% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::talk(void*) +185 2.13% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::action() +181 2.17% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi __sinit_d_a_npc_kakashi_cpp +176 2.22% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::checkChangeEvt() +165 2.38% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::setAction(int (daNpc_Kakashi_c::*)(void*)) +165 2.38% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::evtTalk() +156 2.50% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::isDelete() +133 2.94% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::cutGetWoodSwd(int) +133 2.94% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi dCcD_Sph::dCcD_Sph() +129 3.03% 100.00%

...and 45 more new matches


Report for GZ2J01 (8a3a6d2 - 5538619)

📈 Matched code: 81.68% (+0.12%, +14052 bytes)

✅ 75 new matches
Unit Function Bytes Before After
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpcT_c::daNpcT_c(const daNpcT_faceMotionAnmData_c*, const daNpcT_motionAnmData_c*, const daNpcT_MotionSeqMngr_c::sequenceStepData_c*, int, const daNpcT_MotionSeqMngr_c::sequenceStepData_c*, int, const daNpcT_evtData_c*, char**) +1025 0.39% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::setStaggerParam(fopAc_ac_c*) +969 0.41% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::hitChk() +940 0.42% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::setCollision() +925 0.43% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpcT_c::~daNpcT_c() +900 0.44% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::create() +749 0.53% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::setAttnPos() +672 0.59% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::swdTutorial(void*) +548 0.72% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::reset() +525 0.76% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::ctrlJoint(J3DJoint*, J3DModel*) +345 1.15% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::CreateHeap() +301 1.32% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::~daNpc_Kakashi_c() +297 22.05% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::judgeSwdTutorial() +280 1.41% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::setPrtcls(int) +261 1.52% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpcT_JntAnm_c::~daNpcT_JntAnm_c() +248 1.59% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::selectAction() +237 1.67% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::cutSwdTutorial(int) +232 1.69% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::setParam() +221 1.79% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi dCcD_Sph::~dCcD_Sph() +200 1.96% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::daNpc_Kakashi_c(const daNpcT_faceMotionAnmData_c*, const daNpcT_motionAnmData_c*, const daNpcT_MotionSeqMngr_c::sequenceStepData_c*, int, const daNpcT_MotionSeqMngr_c::sequenceStepData_c*, int, const daNpcT_evtData_c*, char**) +197 19.33% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::evtCutProc() +196 2.00% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::talk(void*) +185 2.13% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::action() +181 2.17% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi __sinit_d_a_npc_kakashi_cpp +176 2.22% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::checkChangeEvt() +165 2.38% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::setAction(int (daNpc_Kakashi_c::*)(void*)) +165 2.38% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::evtTalk() +156 2.50% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::isDelete() +133 2.94% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi daNpc_Kakashi_c::cutGetWoodSwd(int) +133 2.94% 100.00%
d_a_npc_kakashi/d/actor/d_a_npc_kakashi dCcD_Sph::dCcD_Sph() +129 3.03% 100.00%

...and 45 more new matches

@caseif
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caseif commented Sep 12, 2025

This matches for JP as well.

@hatal175 hatal175 merged commit f91257c into zeldaret:main Sep 12, 2025
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@TakaRikka TakaRikka deleted the npckakashi branch November 28, 2025 05:52
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3 participants