Skip to content

Commit a496142

Browse files
committed
颜色与纹理
1
1 parent 27034ff commit a496142

File tree

3 files changed

+8
-1
lines changed

3 files changed

+8
-1
lines changed

docs/WebGL/Chapter4.md

Lines changed: 8 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -375,9 +375,16 @@ function initVertexBuffers(gl) {
375375

376376
```
377377

378+
![效果图](./images/varyingVariable.png)
379+
378380
**下面者三句 必须要 至于为什么要这个精度限定,还没找到答案, 但是没有这三局,初始化着色器会失败(这个问题找了半天)**
379381
```js
380382
'#ifdef GL_ES\n' +
381383
'precision mediump float;\n' + //精度限定,中精度
382384
'#endif\n'
383-
```
385+
```
386+
387+
388+
修改参数为`gl.TRIANGLES`
389+
390+
![效果图](./images/varyingTriangle.png)
94.3 KB
Loading
5.24 KB
Loading

0 commit comments

Comments
 (0)