This repository was archived by the owner on May 23, 2023. It is now read-only.
1.5.1
Changed
- Set initial total amount for all value accumulators in default constructor
- Swapped
ValueAccumulator<T>.SetValueparameter order to more closely align with other Unity conventions - Rewrote and added new editor property drawers for data structures
- Reduced string padding on
Bitmask.ToString()