Skip to content

HCM v0.9.4

Choose a tag to compare

@Burnt-o Burnt-o released this 07 Jan 09:48
· 773 commits to master since this release

Halo Checkpoint Management Tool v0.9.4
Supports all MCC games. Except for Halo 1 Winstore version.

Please read the usage notes in the About window.

Saves made on v0.9.3 will still work on v0.9.4, just copy paste your saves folder over.

Change Log:
Added Halo 4 support.
Added sub-Folder UI, so you can have seperate folders for seperate groups of checkpoints, see the "Profile" dropdown in the bottom left.
Added ability to sort saves by Difficulty, Level Name, Checkpoint Name, and/or IGT, see the "Sort Saves" button.
Added beta support for level icons in the main checkpoint list (see settings).
Added optional level lockout (on by default, see settings) to stop you from injecting a Checkpoint into the wrong level.

Known Issues:
Multiplayer:
HR: Multiplayer checkpoints don't work between game sessions.
H2: Multiplayer will restart the match if you inject a checkpoint on a map when you haven't made at least one checkpoint in that match.
H3: Multiplayer will completely crash if you inject a checkpoint on a map when you haven't made at least one checkpoint in that match.

Campaign:
OD: Sometimes crashes after injecting then finishing a level.
OD: Sometimes can't force checkpoints/reverts when on non-alpha rally points.
H3: Injected checkpoints don't work from between different rallypoints (game crashes).
HR: "Force checkpoint & dump" doesn't work on non-alpha rally points (tho they work individually).