HCM v3.0.0 (Test Release)
Pre-release
Pre-release
Halo Checkpoint Manager v3.0.0 (Test Release)
This is an experimental release of a nearly completely re-written HCM. There's some new features, some yet-to-be-implemented features, and most probably some crashes or bugs that may occur. It also currently only supports the most up-to-date version of MCC, not downpatches. Please head over to Burnts Tool Testing Zone discord to report bugs & crashes or for general feedback.
Change Log:
Too much to list everything, but as an overview:
- Large architectural change: all cheat implementation and GUI is now handled in HCMInternal (what was previously called the overlay) instead of via HCMExternal (the "main" window that managed your checkpoint library).
-
- This means you now use cheats by interacting with an overlay inside MCC. You can click the arrow or hit the tilde key to toggle the GUI.
-
- All cheat stuff is now implemented in c++ & internal to the MCC process, instead of c# & external to the process. Generally speaking, this makes things less buggy, more performant, easier to maintain and best of all: more power to do cooler stuff.
- A couple new cheats already implemented, like:
-
- Cheat Medusa now implemented for Halo 2 (instead of only Halo 1).
-
- AI freeze toggle for all games.
-
- Force Launch/Teleport for Halo 4 (and all other games of course. Was previously not implemented for Halo 4).
-
- Pause game and tick-advance.
- Better hotkey system that supports multiple bindings to a single function (ie you can have some for M&KB, some for gamepad) and combo bindings (needing to press multiple buttons together to trigger a hotkey).
- Some UI improvements to HCMExternal:
-
- Folder Explorer now shows vertical/horizontal scrollbars if content too large.
-
- The right side of the UI can be dragged to the left to give Folder Explorer more room.
-
- Columns in main checkpoint view now auto expand to fill available space and clamp to the right side.
Known Issues
- Currently only supports current patch of MCC (3272). S7 (2448) and S8 (2645) support will be coming. Nag me if you want other versions too.
- A lot of cool cheats that I intend to implement aren't implemented yet. Trigger overlay, Player Info, camera/theater stuff etc.