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Eliminate an unnecessary copy operation while creating Unreal meshes from tiles
low hanging fruit
performance
Improvements to performance, including reductions in memory usage
#1516
opened Sep 4, 2024 by
kring
Use object pooling
performance
Improvements to performance, including reductions in memory usage
#1500
opened Aug 16, 2024 by
j9liu
Better handling of feature ID + metadata textures
performance
Improvements to performance, including reductions in memory usage
#1369
opened Feb 29, 2024 by
j9liu
Memory Usage Growth and SQLite Size Increase Issue in Unreal Engine 5.1 with Cesium3DTileset
bug
Something isn't working
performance
Improvements to performance, including reductions in memory usage
#1325
opened Dec 21, 2023 by
helion2017
Unreal Engine is configuring libcurl for HTTP 1.1
performance
Improvements to performance, including reductions in memory usage
#1295
opened Nov 16, 2023 by
csciguy8
Potential memory issues caused by new cache unload throttling
bug
Something isn't working
performance
Improvements to performance, including reductions in memory usage
#1016
opened Dec 12, 2022 by
lolleko
Optimizations for offline streaming
enhancement
New feature or request
performance
Improvements to performance, including reductions in memory usage
#1010
opened Dec 5, 2022 by
nithinp7
Create RHI vertex and index buffers asynchronously
performance
Improvements to performance, including reductions in memory usage
#982
opened Oct 13, 2022 by
nithinp7
Investigate and reduce garbage collector pressure (UObject pooling?)
performance
Improvements to performance, including reductions in memory usage
#980
opened Oct 12, 2022 by
nithinp7
Use async texture creation for encoded metadata tables
performance
Improvements to performance, including reductions in memory usage
#979
opened Oct 12, 2022 by
nithinp7
Implement metadata texture-based picking, without duplicated UV coordinates
enhancement
New feature or request
performance
Improvements to performance, including reductions in memory usage
#951
opened Aug 25, 2022 by
nithinp7
Update material uniforms by index instead of string name
performance
Improvements to performance, including reductions in memory usage
#948
opened Aug 22, 2022 by
nithinp7
Performance Roadmap
performance
Improvements to performance, including reductions in memory usage
#867
opened May 31, 2022 by
kring
7 of 30 tasks
Investigate generating materials at editor time, rather than using an uber-shader
performance
Improvements to performance, including reductions in memory usage
research
Explore an idea or prototype a concept and share the results
#866
opened May 31, 2022 by
kring
Large tilesets produce performance warning when building map
performance
Improvements to performance, including reductions in memory usage
#826
opened Apr 21, 2022 by
argallegos
Cesium sets global material parameters unnecessarily
performance
Improvements to performance, including reductions in memory usage
quality
Improve code quality or encourage developer success
#814
opened Apr 7, 2022 by
kring
Investigate faster collision mesh generation/loading options
performance
Improvements to performance, including reductions in memory usage
research
Explore an idea or prototype a concept and share the results
#512
opened Jun 29, 2021 by
kring
Consider setting texture sampler sources to Shared:Wrap
enhancement
New feature or request
performance
Improvements to performance, including reductions in memory usage
#490
opened Jun 10, 2021 by
argallegos
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