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Cesium for Unreal v2.23.0

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@kring kring released this 03 Feb 01:34
· 13 commits to main since this release

This release includes support for Unreal Engine v5.5, v5.6, and v5.7 for Windows, Linux, macOS, Android, and iOS. Please select the appropriate ZIP for your version.

Additions 🎉
  • ACesiumCartographicPolygons created via the Cesium editor panel are sized and translated to be visible in the active editor viewport.
  • Added ACesiumCartographicPolygon::SetPolygonPoints to shape a polygon spline from a list of points in cartographic or Earth-Centered, Earth-Fixed space.
  • Re-enabled ACesium3DTileset::EnableWaterMask for macOS devices.
Fixes 🔧
  • Fixed an access violation that could occur if ACesium3DTileset::RefreshTileset was invoked in a callback for asynchronous actions.

In addition to the above, this release updates cesium-native from v0.56.0 to v0.57.0. See the changelog for a complete list of changes in cesium-native.