Releases: DArkHekRoMaNT/TeleportationNetwork
Releases · DArkHekRoMaNT/TeleportationNetwork
v2.0.0-pre.4
- Fixed teleport activation (open the teleport selector to activate)
- Removed test structure
- Added new stone teleports (currently not generated, needed for new structures)
- Teleport shape render fixes
- Added teleport shape shadows
v1.14.4
v2.0.0-pre.3
- Fixed min teleport distance
v2.0.0-pre.2
- Reworked to new gate v2
- Removed multiblock
- New shape, animation, etc
- Added lever block, now teleport block is untouchable in survival, use lever instead
- Added linker (creative only now) for link lever to teleport (Shift + Click teleport then lever)
v2.0.0-pre.1
- Rework teleport to gate system
- Updated to 1.20-pre
v1.14.3
- Added config for changing a repair item
- Dimensions support
- Updated lang files
v1.14.2
- Teleport icons are now displayed in the new vanilla style
- Added a separate layer for teleport icons
- Added rotation for the teleport block
- Removed old structures
- Teleport heat retention depend on frame, so you can use it in rooms
- Teleport may be covered with snow
- Teleport cannot be exploded
v1.14.1
- New random name generator
- Updated lang
- Updated to 1.19
v1.13.2
- Fixed trader teleport loot
v1.13.1
- Fixed net7 build MonoMod crash