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Releases: DArkHekRoMaNT/TeleportationNetwork

v2.0.0-pre.4

03 Feb 05:01

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v2.0.0-pre.4 Pre-release
Pre-release
  • Fixed teleport activation (open the teleport selector to activate)
  • Removed test structure
  • Added new stone teleports (currently not generated, needed for new structures)
  • Teleport shape render fixes
  • Added teleport shape shadows

v1.14.4

06 Jan 14:46

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  • Added global flag for teleport (creative only)
  • Shows not activated teleports as broken on map

v2.0.0-pre.3

24 Dec 17:11

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v2.0.0-pre.3 Pre-release
Pre-release
  • Fixed min teleport distance

v2.0.0-pre.2

23 Dec 22:47

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v2.0.0-pre.2 Pre-release
Pre-release
  • Reworked to new gate v2
  • Removed multiblock
  • New shape, animation, etc
  • Added lever block, now teleport block is untouchable in survival, use lever instead
  • Added linker (creative only now) for link lever to teleport (Shift + Click teleport then lever)

v2.0.0-pre.1

19 Oct 08:37

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v2.0.0-pre.1 Pre-release
Pre-release
  • Rework teleport to gate system
  • Updated to 1.20-pre

v1.14.3

24 Mar 16:48

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  • Added config for changing a repair item
  • Dimensions support
  • Updated lang files

v1.14.2

07 Jan 01:28

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  • Teleport icons are now displayed in the new vanilla style
  • Added a separate layer for teleport icons
  • Added rotation for the teleport block
  • Removed old structures
  • Teleport heat retention depend on frame, so you can use it in rooms
  • Teleport may be covered with snow
  • Teleport cannot be exploded

v1.14.1

06 Jan 20:09

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  • New random name generator
  • Updated lang
  • Updated to 1.19

v1.13.2

05 Aug 11:14

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  • Fixed trader teleport loot

v1.13.1

20 Jul 19:03

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  • Fixed net7 build MonoMod crash