Releases: Dans-Plugins/Medieval-Roleplay-Engine
Releases · Dans-Plugins/Medieval-Roleplay-Engine
1.14.0 (Convention Alignment & Command Fix)
What's Changed
- Repository housekeeping: The codebase has been realigned to follow DPC conventions, keeping the project consistent with broader plugin ecosystem standards. (#312)
- Bug fix —
/rollcommand: The/rollcommand previously failed silently when called without arguments, giving players no feedback. This has been resolved so the command now responds appropriately. (#314)
Full Changelog
Snapshot 4/26/2026
copilot/refactor-clean-code-principles
Medieval Roleplay Engine v1.13.0 (Add logging for local chats)
What's Changed
- Modified Messenger to log all chats to console
- Added dev container to ease development
- Added test container to ease testing
Full Changelog: v1.12.0...v1.13.0
Medieval Roleplay Engine v1.12.0 (Configurable Bird Speed)
What's Changed
- Feature - Configure bird speed by @dmccoystephenson in #294
Full Changelog: v1.11.0...v1.12.0
Medieval Roleplay Engine v1.11.0 (No More Singleton, Revert to Legacy Chat, Support Spaces, Validate Age Input)
What's Changed
- Update issue templates by @dmccoystephenson in #277
- Refactoring - No More Singleton by @dmccoystephenson in #284
- Refactoring - Revert to Legacy Chat by @dmccoystephenson in #286
- Docker - Removing Dev Container Files by @dmccoystephenson in #287
- Feature - Support Spaces by @dmccoystephenson in #288
- Bug Fix - Validate Age Input by @dmccoystephenson in #290
Full Changelog: 1.10...v1.11.0
Medieval Roleplay Engine 1.11.0-beta.1
What's Changed
- Update issue templates by @dmccoystephenson in #277
- Refactoring - No More Singleton by @dmccoystephenson in #284
- Refactoring - Revert to Legacy Chat by @dmccoystephenson in #286
- Docker - Removing Dev Container Files by @dmccoystephenson in #287
- Feature - Support Spaces by @dmccoystephenson in #288
- Bug Fix - Validate Age Input by @dmccoystephenson in #290
Full Changelog: 1.10...1.11.0-beta.1
Medieval Roleplay Engine 1.10 (Mailboxes Integration & Fixes)
What's Changed
- Integrated Mailboxes with the plugin.
- Fixed MF & Mailboxes integration errors. by @dmccoystephenson in #266
Full Changelog: v1.9...1.10
Medieval Roleplay Engine 2.0 Alpha - May 6th, 2022
What's Changed
- Revamp by @dmccoystephenson in #256
- Updating Ponder to v0.13 by @dmccoystephenson in #260
- Fixes Issue #206 NPE on Citizen NPC interaction by @Mr-Deej in #261
- Updated Ponder to 1.0 by @dmccoystephenson in #263
New Contributors
Full Changelog: v1.10-beta-1...2.0-ALPHA-5-6-2022
Note
This version of the plugin is not compatible with 1.x saves and is not recommended for use in production.
Medieval Roleplay Engine v1.10-beta-1
Changes in Medieval Roleplay Engine v1.10-beta-1
- Integrated Mailboxes with the plugin.
- If a player is offline when they are sent a bird, the contents of the message will now be stored in the player's mailbox. (Requires Mailboxes)
Medieval Roleplay Engine v1.9 (MF Integration, Optimizations)
Changes in Medieval Roleplay Engine v1.9
- Integrated Medieval Factions with the plugin.
- If a player is in a faction, their faction's name will be shown when their character card is displayed. (Requires Medieval Factions)
- A player's power will now be shown when their character card is displayed. (Requires Medieval Factions)
- Optimized the /card command.
- Added the /card lookup command, altering the functionality of character card lookups.
- Implemented a caching system for character card lookups.