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Welcome to Vigilans Nexum Wiki

Vigilans Nexum is a tactical, turn-based RPG inspired by Fire Emblem, with a deep narrative focus on trust, bonds, and the invisible connections between people on the battlefield.

This wiki serves as the complete Game Design Document (GDD) for the project.


📖 Documentation Structure

Core Documents

Content Indices

  • Story – All 32 chapters across 4 parts
  • Characters – Playable units, NPCs, antagonists
  • Levels – Level designs & objectives
  • Locations – World geography & key places
  • Mythology – Religion, lore, world history

Design Resources


🚀 Quick Start for Designers

Writing a story chapter?Story | Chapter Template
Designing a level?Levels | Level Template
Creating a character?Characters | Character Template
Balancing weapons?Weapons | Balancing Guide
Adding locations?Locations | Location Template

📋 Available Templates

Template Purpose When to use?
CHARACTER-TEMPLATE.md New playable characters When adding a new unit
LEVEL-TEMPLATE.md Level design documents For each new chapter/level
CHAPTER-TEMPLATE.md Story chapters (German) When continuing the story
LOCATION-TEMPLATE.md Places in Tridera New cities, countries, dungeons
WEAPON-TEMPLATE.md Weapons in catalog Balancing new weapons

🛠️ How to Use Templates

  1. Copy template – Open the desired template file and copy all content
  2. Create new file – Create a new .md file in the appropriate folder:
    • Characters: wiki/characters/playable/[Name].md or wiki/characters/story/[Name].md
    • Levels: wiki/levels/Level-[XX]-[Name].md
    • Chapters: wiki/chapters/Part-0X-[Part-Name]/Chapter-[XX]-[Name].md
    • Locations: wiki/locations/[Type]/[Name].md (e.g. cities/, countries/)
  3. Fill in – Replace all placeholders [...] with real values
  4. Add cross-references – Link related content in the "Related Content" section

📐 Important Rules

Consistency:

  • File names: Use Kebab-Case (Character-Name.md, not character name.md)
  • Numbering: Chapters/Levels: 01, 02, ... 32 (with leading zeros)
  • Language: Story chapters in German, GDD files in English

Required fields:

  • Characters: Name, MBTI, Base Stats, Growth Rates
  • Levels: Objectives, Enemy Composition, Victory/Defeat Conditions
  • Chapters: Minimum 2 scenes + Level box + END OF CHAPTER

Balancing: Always consult the Balancing Guide:

  • Weapons: Follow tier progressions (Iron → Steel → Silver)
  • Characters: Growth Rates should total 300-420%
  • Levels: Enemy Level = Player Level +2 (Normal Mode)

✅ Checklist Before Commit

  • Template completely filled (no [placeholders] remaining)
  • Cross-references to other documents added
  • Stats/values according to Balancing Guide
  • Spelling/grammar checked
  • File name follows naming convention
  • File saved in correct folder

🎮 Game Overview

Structure: 4 Parts × 8 Chapters = 32 Total Chapters
Genre: Tactical RPG, Turn-based, Tile-based Combat
Core Mechanic: The Nexus – swap positions with allies using Dardan's "Exchange" ability
Inspiration: Fire Emblem franchise (FE3H, FE Engage, FE Echoes)

Combat Systems:

  • Close Combat Triangle: Sword > Axe/Knife, Lance > Sword/Chain, etc.
  • Weapon Triangle: Close Combat > Bow > Artillery > Close Combat
  • Magic Triangle: Natura > Lux > Umbra > Natura

📝 Recent Updates

See CHANGELOG.md for detailed version history.


Vigilans Nexum
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