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Fixes a dumb typo in the Presets breaking RelWithDebInfo (Making it a Debug build >.>).
And Rinnegatamante told me to pass
-fno-optimize-sibling-calls
for the Vita build because that optimisation can cause crashes: Can confirm. With that flag set the MainLoop does not randomly crash anymore 🤷 (that appears to be a general problem on Vita, other homebrew uses the same flag)