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Add infantry vehicle animation states and controller
Introduced new animation clips for infantry vehicle (idle, run, stop, attack) and updated the Animator Controller to support these states and transitions. Modified the Infantry prefab to include the new animation controller and related MonoBehaviour, and adjusted Rigidbody constraints. Updated the SampleScene to reflect these changes and cleaned up legacy animation/component references.
1 parent 90c9703 commit 37debd6

13 files changed

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-56
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Red Strike/Assets/Scenes/SampleScene.unity

Lines changed: 10 additions & 44 deletions
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value: Infantry
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