fix: 🐛 use reader.get_files().has()
before 4.2
#545
Merged
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Moved engine version-related functionality to
_ModLoaderGodot
and added@tool
to_ModLoaderGodot
to allow access in the editor. Added a version check to_ModLoaderFile.file_exists_in_zip()
becauseZIPReader.file_exists()
was introduced in Godot 4.2.