v1.1.0 — Initial Release
This release provides the bare bones of the AnimatedShape2D
, as well as a simple Editor GUI.
It's quite handy when puppeteering a character using a simple AnimatedShape2D
, to align its various hitboxes with the sprite, for each frame of the animations.
About Copy & Paste
The default copy/paste mechanism creates "linked", shallow copies of shape data that will be edited together.
This is not a bug ; it's a feature.
To create a deep copy, press Control
or Command
on your keyboard while pasting using the action button.
May your jams be bountiful !