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Bradley Echo 5.1.4

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@briaguya0 briaguya0 released this 30 Mar 23:47
· 2392 commits to develop since this release

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Windows Linux / Steam Deck macOS Switch Wii U

Changelog

https://www.shipofharkinian.com/changelog#bradley-echo-5-1-4

What's Changed

  • bump lus version by @briaguya-ai in #2269
  • fix: make fisherman rumble text work by @briaguya-ai in #2279
  • chore: bump sdl version in appimage by @briaguya-ai in #2288
  • FIX: Equip now message by @PurpleHato in #2286
  • fix: properly randomize mirror shield and silver gaunts chests by @briaguya-ai in #2291
  • Remove repeated preset entries by @xoascf in #2294
  • Fix Ganon Boss Key for MQ only otrs by @garrettjoecox in #2295
  • Altered save flag docs concerning events in Mido's house by @andrewwvc in #2311
  • Fix: Reset waterbox collisions in Lake Hylia and Morphas room by @Archez in #2346
  • Rando: Adjust locked door logic for temples and give starting keys for MQ Spirit by @Archez in #2343
  • Fix: Remove MQ Spirit Temple silver block for child to guarantee access to the chest by @Archez in #2342
  • Fix: Entrance Rando one-way entrances preventing certain entrances from being overridden by @Archez in #2318
  • Map Select: Disable warning sound (BEL) sound by default by @xoascf in #2306
  • Fix: Entrance Rando Castle courtyard exit by @Archez in #2316
  • Fix: Add missing Medigoron hint text by @Archez in #2339
  • Fix: Wrong entrances in Epona state handler for ER by @Archez in #2352
  • fix top left dungeon entrance icon in graveyard by @briaguya-ai in #2303
  • changes to the asset extraction script by @Alto1772 in #2068
  • Set LSApplicationCategoryType to games by @briaguya-ai in #2356
  • fix: default cvar values before applying presets by @briaguya-ai in #2357
  • workaround for vanilla save check tracker crash by @briaguya-ai in #2359
  • sdl windowed fullscreen by @briaguya-ai in #2351
  • Fix CC connection bugs by @aMannus in #2367

Full Changelog: 5.1.3...5.1.4