Releases: HarbourMasters/Shipwright
Copper Bravo 9.1.1
Download
Setup Guide
https://www.shipofharkinian.com/setup-guide
Changelog
https://www.shipofharkinian.com/changelog#copper-bravo-9.1.1
What's Changed
- Couple Mod Menu Fixes by @Malkierian in #5880
- Fix wrong CVar on Hookshot Identifier by @Malkierian in #5883
- fix logic error with deku tree torch room by @Pepper0ni in #5898
- Fix Feed Jabu Enhancement Disabling by @Malkierian in #5889
- Modularize Pause Warp hook by @JordanLongstaff in #5869
- Fix Adult Spawn Crash by @Malkierian in #5899
- Modularize coloured ToT Medallions hook by @JordanLongstaff in #5877
- Quick fix ZR grass logic by @Pepper0ni in #5906
- Fix Song Shuffle Off by @Malkierian in #5918
- Add
"CuccosToReturn": 1to Main Randomizer preset. by @Malkierian in #5915 - Lexicographic Initial Mod Addition by @Malkierian in #5904
- rando BOTWMQ: only turn the water level crystal switch into toggle by @serprex in #5902
- Implement logger changes by @Malkierian in #5914
- Bump to Copper Bravo 9.1.1 by @Malkierian in #5922
Full Changelog: 9.1.0...9.1.1
Copper Alfa 9.1.0
Download
Setup Guide
https://www.shipofharkinian.com/setup-guide
Changelog
https://www.shipofharkinian.com/changelog#copper-alfa-9.1.0
What's Changed
- cleanup whitespace by @serprex in #5281
- simplify clang-format script by @serprex in #5274
- Better verbose output for clang-format by @Archez in #5306
- clang-format .hpp files by @Archez in #5307
- Blair Bravo -> develop 4-9 by @Malkierian in #5374
- Blair Charlie to Develop by @Malkierian in #5409
- Update auto-format to better handle puctuation and add #5422 's translations by @Pepper0ni in #5426
- Add Missing Comma to Hint List by @xxAtrain223 in #5450
- Add Missing MQ Jabu Small Crates by @A-Green-Spoon in #5452
- Apply final specifier to classes inheriting from Ship::GuiWindow by @serprex in #5443
- Remove redundent entrance logic check when adding a region to the pool. by @Pepper0ni in #5413
- use LOGIC_BUY_STICKS / LOGIC_BUY_NUTS in logic by @serprex in #5251
- optimize GetEntrance by @serprex in #5257
- OTRGlobals: use SohUtils::CopyStringToCharBuffer by @serprex in #5328
- CheckBeatable: move clearing ctx->playthroughBeatable into function by @serprex in #5408
- a11y: read out changes in action button by @serprex in #5421
- VBify Crawl Speed Enhancement and Add Exlcude Glitch-Aiding Crawlspace Option by @A-Green-Spoon in #5465
- ignore out of bounds entrance overrides in json by @serprex in #5253
- Faster empty bottle, faster bean skulltula by @serprex in #5355
- location_access: don't short circuit event access logic by @serprex in #5216
- Warnings Squashing Round 1 by @Malkierian in #5469
- Bump LUS to latest, and handle tinyxml and gfx_pc changes. by @Malkierian in #5470
- Fix building on GCC 15 by @Pepper0ni in #5467
- blair -> dev by @briaguya0 in #5497
- Warnings Round 2 (mostly Rando) by @Malkierian in #5486
- Port Over Nametag improvements by @Archez in #5160
- set c standard to 23 by @briaguya0 in #5498
- fix seed gen underflow by @briaguya0 in #5499
- bump lus by @briaguya0 in #5500
- bump lus (to bump imgui) by @briaguya0 in #5501
- fix "is valid for C/ObjC but not for C++" warnings by @briaguya0 in #5512
- Develop blair by @Malkierian in #5517
- Fix entrance optimization by @serprex in #5520
- Properly Locate soh.otr by @Malkierian in #5525
- ShuffleBeehives.cpp by @serprex in #5511
- skip bottling big poes by @serprex in #5247
- Dampe Fire by @serprex in #5521
- Implement Log Level selector setting by @Malkierian in #5263
- Move Daytime Gold Skulltulas mod hook to its own file by @JordanLongstaff in #5174
- Move Shadow Tag Mode hook to its own file by @JordanLongstaff in #5179
- Add ObjectExtension system by @Rozelette in #5429
- Set default name to "γͺγ³γ―" ("Link" in Katakana) when playing in Japanese by @nclok1405 in #5487
- Exclude build dependencies from clang format by @Rozelette in #5490
- Fix warnings by @serprex in #5516
- Preset Manager by @Malkierian in #5459
- Add Two New Tricks "Navi dive" by @TheLynk in #5477
- Rework ActorViewer to use hooks by @Rozelette in #5474
- Move Rupee Dash Mode hook to its own file by @JordanLongstaff in #5178
- Fix Preset List with no customs available by @Malkierian in #5535
- Rebottle Blue Fire by @serprex in #5375
- RandomizerInf Stringify by @Malkierian in #5537
- Add
ShuffleSongs.cpp&RO_SONG_SHUFFLE_OFFby @Pepe20129 in #5534 - consolidate RAND_GET_OPTION by @serprex in #5553
- SkipAmyPuzzle by @serprex in #5550
- Default to Hiragana keyboard when playing in Japanese by @nclok1405 in #5543
- Faster water temple gate by @serprex in #5556
- Add Anubis, Flare Dancer, Skull Kid & Spear Moblin to enemy randomizer by @Pepe20129 in #5483
- Convert actor health bars to use ObjectExtension by @Rozelette in #5565
- Hookify TreesDropSticks by @serprex in #5566
- remove leftover No Dampe Fire checkbox by @serprex in #5561
- Difficulty: CuccosToReturn by @serprex in #5552
- tts: only announce timer at 10s intervals by @serprex in #5559
- Re-add
ShipInit::InitAll()to the end ofapplyPreset()by @Malkierian in #5574 - Updates docs/MODDING.md example to reflect current codebase by @UchuuJ in #5558
- Gerudo Guards: offer to throw you in jail by @serprex in #5390
- Difficulty: SwitchTimerMultiplier by @serprex in #5555
- Blair -> Develop 6/12 by @Malkierian in #5577
- replace boost hashing with FNV-1a, & MT RNG with PCG by @serprex in #4973
- Change
Region's scene string with aSceneIdby @Pepe20129 in #5398 - timesavers: shipinit by @serprex in #5416
- Reapply "Set Sample Rate to 32000 hz (#4780)" (#5234) by @Malkierian in #5508
- SwitchTimerMultiplier: fix crash due to missing actor param by @serprex in #5593
- rando: always spawn gerudo guard behind gate (also fix gaurd typos) by @serprex in #5399
- Add/Restore the option to automatically boot into Debug Warp Screen by @nclok1405 in #5485
- ShufflePots: ShipInit by @serprex in #5584
- ShuffleFairies: ShipInit by @serprex in https://github.com/HarbourMasters/Shipwri...
Blair Foxtrot 9.0.5
Download
Setup Guide
https://www.shipofharkinian.com/setup-guide
Changelog
https://www.shipofharkinian.com/changelog#blair-foxtrot-9-0-5
What's Changed
- Rando Versioning (Again) by @Malkierian in #5691
- Follow app directory for
timesplitdata.jsonby @Alto1772 in #5693 - Add playing icon to improve Audio Editor indicator by @JordanLongstaff in #5686
Full Changelog: 9.0.4...9.0.5
Blair Echo 9.0.4
Download
Setup Guide
https://www.shipofharkinian.com/setup-guide
Changelog
https://www.shipofharkinian.com/changelog#blair-echo-9-0-4
Just a quick patch to fix vanilla files being mistakenly recognized as rando files, triggering the rando version flow.
Blair Delta 9.0.3
Download
Setup Guide
https://www.shipofharkinian.com/setup-guide
Changelog
https://www.shipofharkinian.com/changelog#blair-delta-9-0-3
What's Changed
- fix TODO_TRANSLATE language replacement in cases where the text is already formatted by @Pepper0ni in #5415
- Make sure adult is spawned for big poe check by @Pepper0ni in #5431
- fix MQ GTG right side switch event not resetting by @Pepper0ni in #5442
- Fix Personal Notes Hiding by @Malkierian in #5441
- add some imgui ids in input editor by @briaguya-ai in #5439
- Fix C-Down Position with Anchor Left by @A-Green-Spoon in #5423
- Add DC Boss Door Switch to Glitch Useful Cutscenes by @A-Green-Spoon in #5447
- Ganon's Tower barrier dispelled if cutscene is skipped by @JordanLongstaff in #5462
- Add Water Temple Dragon Switch CS to Glitch Useful Cutscenes by @A-Green-Spoon in #5461
- Format map GI text by @Pepper0ni in #5417
- Add coloured text as current BGM indicator in Audio Editor by @JordanLongstaff in #5392
- Skip trial barrier dispel cutscenes by @JordanLongstaff in #5464
- Skip Kakariko and Hyrule Castle gate cutscenes by @JordanLongstaff in #5314
- Fix LACS Reward Options Tooltip by @A-Green-Spoon in #5472
- Fix oversight in dragon room of MQ water by @Pepper0ni in #5482
- Remove all refernces to Doge by @Pepper0ni in #5488
- explicitly set c standard to 17 by @briaguya-ai in #5492
- Prevent another use of gSaveContext during Seed Generation by @leggettc18 in #5458
- Fix Enable Available Checks From Title Screen by @xxAtrain223 in #5502
- Remove Freestanding Key from Bottom of the Well Perimeter by @xxAtrain223 in #5496
- Skip Forest Temple Basement Pillars Cutscene by @A-Green-Spoon in #5473
- Available Checks Prices by @xxAtrain223 in #5446
- Toggle the vanilla flags instead of the rando flags when removing one time scrubs by @Pepper0ni in #5504
- Add disabled tooltip to Generate Seed button by @Malkierian in #5509
- fix incorrect
__VA_ARGS__use inlusprintfversion ofosSyncPrintfby @briaguya-ai in #5510 - fix and rename IsKeysanity to IsFireLoopLocked by @Pepper0ni in #5515
- fix incorrect token count in messages when tokensanity is off by @briaguya-ai in #5503
- Fix the wrong codepath being used in CanBuy when generating seeds by @Pepper0ni in #5514
- fix link voice missing when hanging off ledges by @briaguya-ai in #5506
- Fix Boss and Tower entryways skipping requirements in decoupled by @Pepper0ni in #5484
- Fix oversight in lab boots trick, you need to be able to swim back up by @Pepper0ni in #5524
- Fix getting heart containers on pocket and skipped impas song by @Pepper0ni in #5518
- Fix crash when no valid enemies are selected by @Pepper0ni in #5519
- Prevent Running in OneDrive by @Malkierian in #5522
- Available Checks Entrance Shuffle by @xxAtrain223 in #5363
- Typo Fixes by @xxAtrain223 in #5533
- Fix failure to assign areas to regions on initial spoiler load by @Pepper0ni in #5540
- Fix minor mistakes in region table by @Lorithan in #5545
- Fix some Dark Link issues by @Pepe20129 in #5532
- Fix King Dodongo entrance crash in grotto mixed pool entrance rando by @A-Green-Spoon in #5572
- Fix Search Crash from Scrolling by @Malkierian in #5571
- Save and Randomizer Version Control by @Malkierian in #5557
- Fix club moblins moving out of bounds and remove them from the no-clear-room list by @Pepper0ni in #5569
- Finish hint translations for fish by waterfall by @JordanLongstaff in #5466
- CanUse instead of HasItem for Hover Boots to reach jabu switch ledge by @Pepper0ni in #5581
- New options that affect feeding Jabu-Jabu by @JordanLongstaff in #5397
- Fix ShipInit for All/None Cutscene Skip Buttons by @Malkierian in #5576
- RecalculateAvailableChecks Fix - IsSaveLoaded Guard by @xxAtrain223 in #5587
- Fix rare crash in randomiser generation by @Pepper0ni in #5585
- Fix various oversights with altar hint off by @Pepper0ni in #5589
- Hardcode spirit hands to be dungeon checks by @Pepper0ni in #5590
- Clarify hint text for pots in interiors by @Pepper0ni in #5591
- Change excluded checks to have junk instead of non-advancment. by @Pepper0ni in #5592
- Adds saving and loading for location exclusion, and hooks the check t⦠by @Malkierian in #5594
- Add wallet to mask logic, clean up mask logic by @Pepper0ni in #5567
- Fix Available Checks On Load by @xxAtrain223 in #5599
- Cache Spoiler File Exists by @xxAtrain223 in #5606
- Fix dpad navigation on Quest Status pause screen. by @Malkierian in #5607
- Ruto no longer targetable with sitting down skip by @JordanLongstaff in #5611
- Standardize the usage of first-person across menu text by @A-Green-Spoon in #5616
- Expand tooltip for Free Look to explain camera locks and scene reload. by @Malkierian in #5624
- Boss Rush Fixes by @Malkierian in #5623
- Tweak boss rush fix by @Malkierian in #5634
- Split Skip Pickup Messages by @OtherBlue in #5648
- Clear Devices by @Malkierian in #5683
- Ivan: collect deku seeds by @ShishuTheDragon in #5654
- Fix logic for items given at run start due to settings by @Pepper0ni in #5665
- Bump version to Blair Delta 9.0.3, and fix a typo. by @Malkierian in #5687
- Fix old file deletion. by @Malkierian in #5688
New Contributors
- @Lorithan made their first contribution in ...
Blair Charlie 9.0.2
Download
Setup Guide
https://www.shipofharkinian.com/setup-guide
Changelog
https://www.shipofharkinian.com/changelog#blair-charlie-9-0-2
What's Changed
- Fix input viewer's first-open position calculation. by @Malkierian in #5376
- No Saved Settings for Notification windows by @Malkierian in #5380
- Fix Adult Fishing as Child Softlock by @A-Green-Spoon in #5377
- Fix Fishing-related checks location pool (again) by @leggettc18 in #5378
- Fix boss key kaleido text for NTSC by @Archez in #5389
- Fix for issue #5100 - Made Right Stick Aiming as precise as Left Stick Aiming in first person by @Proloe in #5388
- Fix weird egg logic by @Malkierian in #5382
- Improve tracker dock bgs by @Malkierian in #5383
- Fix a logic oversight in forest trial pots by @Pepper0ni in #5381
- Fix hud position reset by @Malkierian in #5385
- Fix misspelling of Broken Giant's Knife fix CVar by @JordanLongstaff in #5395
- Race Lockout by @Malkierian in #5364
- Fix Entrance Rando weather override behavior by @Archez in #5403
- Fix rutos letter access by @Malkierian in #5405
- Blair Charlie version bump by @leggettc18 in #5407
New Contributors
Full Changelog: 9.0.1...9.0.2
Blair Bravo 9.0.1
Download
Setup Guide
https://www.shipofharkinian.com/setup-guide
Changelog
https://www.shipofharkinian.com/changelog#blair-bravo-9-0-1
What's Changed
- Fix Disable Bomb Billboarding by @inspectredc in #5290
- Fix oversight causing big poes check not to run by @Pepper0ni in #5303
- ESC now toggles menubar by @PBillodeau in #5293
- Fix the start with Master Sword option by @leggettc18 in #5304
- Fix excluded locations on subsequent seed generations by @leggettc18 in #5302
- Flags Tab GS Map Combobox Fix by @Malkierian in #5317
- Fix boss title card extraction for NTSC; Fix Morpha water by @Archez in #5320
- Move AltAssets to gSettings from gEnhancements by @leggettc18 in #5323
- Various menu fixes by @A-Green-Spoon in #5321
- Set Savewarp in Ganondorf to Ganon's Tower in Entrance Rando by @A-Green-Spoon in #5339
- Fix shop translations and unify untranslated message alerts. by @Pepper0ni in #5312
- fix blank names in spoiler by @briaguya-ai in #5329
- French Rando : Add missing text + some tweaks by @PurpleHato in #5327
- Rando: Fix checking gSaveContext for used small keys by @leggettc18 in #5346
- Fix Enemy Spawn List by @Malkierian in #5350
- Fix MQ Water Temple Check Totals by @Malkierian in #5348
- Fix Market Grass and Crate logic by @Pepper0ni in #5340
- Mixed pools now properly disables itself when hidden. by @Pepper0ni in #5341
- Fix Rando Give for Adult Fishing as Child Glitch by @A-Green-Spoon in #5349
- Fix copyright tex for GC JP by @Archez in #5324
- Add temporary patch for invisible boulder fragments by @Archez in #5352
- Fix Docked Tracker Ghosting by @Malkierian in #5354
- Fix a couple typos in enhancement descriptions. by @Malkierian in #5358
- Additions for the German translation in two files by @Extloga in #5351
- Fix break room access and crates underneath crates logic by @Pepper0ni in #5347
- Rando: Last missing french + tiny tweak by @PurpleHato in #5359
- Fix non-loach fish making it into the pool when Loach Only is selected. by @leggettc18 in #5360
- Add Chests of Agony to ShuffleGrass by @A-Green-Spoon in #5365
- Fix crash in Message Viewer when playing with an NTSC OTR. by @leggettc18 in #5367
- Fix ZD beehives and some small cleanup. by @Pepper0ni in #5353
- Additions for the currencies in randomizer.cpp by @Extloga in #5344
- Fix Check Tracker Autoscroll with Only Show Available by @Malkierian in #5366
- Fix Tracker Colors by @Malkierian in #5369
- IC ledge to fountain child logic fixed by @Pepper0ni in #5368
- Fix Bean Access Availability Logic by @Malkierian in #5370
- Seeded Enemy Rando List by @Malkierian in #5371
- Blair Bravo version bump by @leggettc18 in #5372
New Contributors
- @PBillodeau made their first contribution in #5293
Full Changelog: 9.0.0...9.0.1
Blair Alfa 9.0.0
Download
Setup Guide
https://www.shipofharkinian.com/setup-guide
Changelog
https://www.shipofharkinian.com/changelog#blair-alfa-9-0-0
What's Changed
Special thanks to @DarioSamo for helping figure out some long standing rendering issues in LUS for certain effects!
- develop -> develop-rando (10/16/23) 2: Electric Boogaloo by @garrettjoecox in #3294
- Rando Definition Deduplication by @leggettc18 in #3284
- Fix 100 GS check in check tracker by @leggettc18 in #3311
- 100GS Tracker Fix by @leggettc18 in #3314
- Remove disabled special hints and warp song hints from the spoiler log by @Pepper0ni in #3110
- Refactor Hint Creation and add support for hint Copies and fixed number of hints. by @Pepper0ni in #3205
- Merge develop into develop-rando by @Archez in #3352
- More gap-bridging by @leggettc18 in #3323
- ADD: No HUD Heart animation by @PurpleHato in #3348
- macready -> dev by @briaguya-ai in #3399
- cache vcpkg on windows ci by @briaguya-ai in #3384
- Transition docs by @inspectredc in #3322
- macready -> dev by @briaguya-ai in #3412
- Entrance Docs by @inspectredc in #3332
- Clean up Triforce Hunt U16's and GBK by @aMannus in #3355
- Rando: Boss Soul Shuffle by @stratomaster64 in #3300
- Fixes a potential crash with saves made on older commit. by @leggettc18 in #3408
- Controllers by @briaguya-ai in #3378
- Add enhancement for removing explosive limit by @garrettjoecox in #3242
- MVP ValueViewer by @garrettjoecox in #3208
- Toggle Strength Option by @inspectredc in #3302
- Port Faster Swim animations, full credit to kimimaru4000 by @Pepper0ni in #3310
- Add Geo rupee name (Hollow Knight) by @quellen-sol in #3312
- Bring over some player documentation from decomp by @Pepe20129 in #3380
- MacReady Delta -> develop by @briaguya-ai in #3468
- Fix OnItemReceive hook for items in the extendedVanillaGetItem table by @garrettjoecox in #3063
- Add tableId to getItemEntry by @garrettjoecox in #3064
- Fix new GBK check for vanilla by @aMannus in #3473
- develop-macready -> develop by @garrettjoecox in #3487
- Add vanilla logic option by @garrettjoecox in #2191
- Develop rando tidy up by @leggettc18 in #3425
- Move Barren handling to before hint generation, Add RandomizerArea enum and other cleanups by @Pepper0ni in #3339
- Fix a seed gen bug surrounding new area enum by @leggettc18 in #3497
- Clean up TextIDs and use enums where possible. by @Pepper0ni in #3499
- Rando settings streamline by @leggettc18 in #3391
- develop->develop-rando by @leggettc18 in #3509
- Fix Gravedigging Tour rando check. by @Malkierian in #3524
- Fix: Use correct GV->LH entrance value in tracker by @Archez in #3502
- Remote GI by @garrettjoecox in #3073
- Fix for ImGui assertion fail by @jordanpg in #3532
- Reorder pop for #3532 by @jordanpg in #3533
- Merge (8.0.4) develop-macready -> develop by @Archez in #3539
- Fix some bugs with settings by @leggettc18 in #3525
- Fixes error sound when seed generation fails by @leggettc18 in #3527
- Fix: remote control define incorrectly applied when flag not set in windows by @Archez in #3534
- Implement "Move While First Person" enhancement by @garrettjoecox in #3340
- Fix missing Shuffle Dungeon Reward Option by @leggettc18 in #3545
- Advanced controls for aspect ratio, resolution, and integer scaling. by @sheepytina in #3130
- imgui 1.90.0 by @briaguya-ai in #3402
- stick sensitivity by @briaguya-ai in #3725
- develop-rando: File Select Fixes by @leggettc18 in #3734
- Fix various randomiser setting bugs by @Pepper0ni in #3742
- docs: update
func_800FADF8toAudio_ResetActiveSequencesby @briaguya-ai in #3471 - [Debug] Add more commands and info to DL Viewer by @Archez in #3504
- Add frame advance option to developer tools by @garrettjoecox in #3435
- Better actor viewer by @Pepe20129 in #3544
- Hardcore mode v1 by @garrettjoecox in #3540
- Update linux/appimage script to use symlinked rom files by @mattman107 in #3483
- Item cycling improvements by @Pepe20129 in #3456
- [minor] use SHIP_BIN_DIR instead of HERE by @pirate486743186 in #3469
- ADD: Enhancement-->Graphics-->Colour Temple of Time's Medallions by @PurpleHato in #3514
- Only emit changed flags by @garrettjoecox in #3489
- [Difficulty Option] Cuccos Stay Put Multiplier by @Patrick12115 in #3395
- [Enhancement] Scale Enemy Health with Size by @Patrick12115 in #3393
- develop->develop-rando by @garrettjoecox in #3751
- Rando: Shuffle Ocarina Buttons (Rando V3) by @Pepe20129 in #3735
- develop -> develop-rando by @garrettjoecox in #3756
- Fix crashing when creating a new file by @Pepe20129 in #3764
- Add LLR entrance from silo to the better debug warp screen by @Sarge-117 in #3424
- Fix typos in scenes_fra.json by @jeremy010203 in #3732
- [macOS] Add Architecture Priority to Info.plist by @shinra-electric in #3727
- develop->develop-rando 20231229 by @leggettc18 in #3769
- Fixes some "seed bleed" instances by @leggettc18 in #3766
- Fixes some Spoiler Parsing Bugs by @leggettc18 in #3759
- Allow Rendering Cus...
Unstable Holiday 2024
Download
Setup Guide
https://www.shipofharkinian.com/setup-guide
Please treat this as a standalone installation and create a new folder for playing.
Important
Please be informed:
- This includes holiday changes from contributors that have not been thoroughly tested
- This is based on our bleeding edge nightly builds, that means there are non-holiday features that haven't been fully tested in there too! (consider it a "sneak peek" at what's to come in the next release)
Please expect issues and bugs. We cannot fully provide support for any issues you may run into on this build, but feel free to discuss/troubleshoot them in this Discord thread.
This build was intended to be played with the new "Ornament Hunt" Randomizer option, as well as with the mods in HM64_Holiday_2023_AssetPack.zip, please extract it into your mods folder.
Happy Holidays!
MacReady Golf 8.0.6
Download
Setup Guide
https://www.shipofharkinian.com/setup-guide
Changelog
https://www.shipofharkinian.com/changelog#macready-golf-8-0-6
What's Changed
- Fix Switch Puzzles Not Setting as Solved [Macready] by @inspectredc in #4027
- [Fix] Disable Lod Applies To Everything (Macready) by @inspectredc in #4034
- Fix: Actor init flow with object loading by @Archez in #3987
- Trackers MQ Cleanup by @Malkierian in #4009
- Save in-game language setting by @xoascf in #4026
- Make Equip Swap work on Pause Menu with 'Any Cursor' Enhancement by @inspectredc in #4052
- [Bugfix] Gerudo Fortress Keyring not respecting Overworld or Any Dungeon by @Malkierian in #4055
- fix wii u ci by @briaguya-ai in #4056
- Fix and Clean Up Swap Age Logic by @inspectredc in #4061
- Fix: add workaround for boost versions >=1.84.0 by @Archez in #4098
- Fix syotes scene path to use shared by @Archez in #4136
- Fix some memory leaks with WrappedText and LoadArrayByNameAsVec3s by @Archez in #4144
- Use correct default text speed value by @inspectredc in #4194
- Fixes crashes on asan related to audio. by @Kenix3 in #4049
- Port Graphics Menu lag fix from 2ship. by @Malkierian in #4238
- LUS bump and implement alt assets performance changes. by @Malkierian in #4240
- Fix disable lod breaking certain effects by @Archez in #4245
- Custom Skeleton Fixes for various bosses and enemies by @NEstelami in #3436
- Use manifest for windows DPI awareness (#3270) by @Spodi in #4256
- Tweak: Implement better extended culling options by @Archez in #4285
- Bump MacReady Golf by @Archez in #4279
Full Changelog: 8.0.5...8.0.6