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Spock Alfa 7.0.0

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@briaguya0 briaguya0 released this 31 Mar 00:19
· 2124 commits to develop since this release
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Changelog

https://www.shipofharkinian.com/changelog#spock-alfa-7-0-0

What's Changed

  • [Resources] Properly encode soh textures and remove raw load by @dcvz in #2548
  • build: allow selfhosted runner configuration using repository variables by @briaguya-ai in #2560
  • [Interpolation] Allow Matching & Limit Max FPS by @dcvz in #2466
  • build: use fromJSON to parse runner repo vars, don't add deps on self-hosted by @briaguya-ai in #2564
  • [Accessibility] Text to Speech by @dcvz in #2487
  • Simplify asset headers by @xoascf in #2474
  • Fix voice compilation by @dcvz in #2571
  • khan -> dev by @briaguya-ai in #2574
  • CMake: Do not force CMAKE_OSX_DEPLOYMENT_TARGET. by @FtZPetruska in #2581
  • khan -> dev by @briaguya-ai in #2591
  • bump lus + resolve lus conflicts by @briaguya-ai in #2598
  • Item_Give and OnReceiveItem updates by @Malkierian in #2580
  • Feature - Bonk damage under difficulty options by @aMannus in #2584
  • CrowdControl V2: Effect overhaul by @aMannus in #2433
  • khan -> dev by @briaguya-ai in #2628
  • bump lus by @briaguya-ai in #2630
  • Fix Randomizer_Item_Give corrupting inventory slots for MOD_RANDOMIZER items by @Malkierian in #2626
  • Fixes some XML texture size and offeset errors. by @leggettc18 in #2621
  • khan -> dev by @briaguya-ai in #2634
  • Another Item_Give bug fixed... by @Malkierian in #2636
  • Restore 1.0 quick Bongo kill glitch by @RaelCappra in #2641
  • khan -> dev by @briaguya-ai in #2659
  • Cleanup of ImGui code by @jbodner09 in #2576
  • Hyper Bosses (act and move twice as fast) by @aMannus in #2555
  • [Time Saver Enhancement] Dampe Appears All Night by @Patrick12115 in #2618
  • OnTransitionEnd hook, unified autosave finalization by @Malkierian in #2635
  • Update README.md by @pancake-byte in #2592
  • [Cheat] No ReDead/Gibdo freeze by @Patrick12115 in #2643
  • ADD: Time Saver --> Time Travel with the Song of Time by @PurpleHato in #2575
  • bump lus by @briaguya-ai in #2661
  • [Time Saver Enhancement] Nighttime GS Always Spawn by @Patrick12115 in #2611
  • khan -> dev by @briaguya-ai in #2662
  • Enhancement: Room/Scene Timers by @stratomaster64 in #2478
  • fix: properly display static background scenes by @briaguya-ai in #2669
  • Fix: Gameplay Stats OOB by @stratomaster64 in #2673
  • bump lus by @briaguya-ai in #2674
  • build: don't install deps on selfhosted windows by @briaguya-ai in #2675
  • Fix: Goron Link's text in randomizer and have Big rolling goron continue rolling by @Archez in #2670
  • Fix: Spirit Cobra statue shadow and small doc updates by @Archez in #2666
  • Fix: Rando logic MQ Jabu clear condition for boss entrance rando by @Archez in #2671
  • Link voice pitch v0 by @RaelCappra in #2430
  • Fix: Boss clear logic and add projectile-less Bongo logic trick by @Archez in #2677
  • Switch age fix by @inspectredc in #2676
  • khan -> dev by @briaguya-ai in #2678
  • Fix: "Own Dungeon" items on shuffled Boss rooms by @Archez in #2683
  • bump lus by @briaguya-ai in #2692
  • fix: lowercase package names for vcpkg by @briaguya-ai in #2693
  • Fix: Death Mountain cloud in rando by @Archez in #2691
  • Fix: Switch Age No Longer Reloads Start Room by @inspectredc in #2679
  • [Reduced Clutter] Disable Hot/Underwater Warning Text by @Patrick12115 in #2684
  • fix: process roms in consistent order by @briaguya-ai in #2696
  • chore: move rando savefile setup and document flags by @Archez in #2697
  • Fix: Use correct fps value for frame interpolation with match refresh rate by @Archez in #2694
  • bump lus by @briaguya-ai in #2700
  • build/package/ship soh.otr by @briaguya-ai in #2699
  • fix: don't try to install deps on selfhosted linux by @briaguya-ai in #2701
  • Replaces text chevron with Font Awesome icon by @aMannus in #2687
  • Fix: soh otr asset building not detecting textures on windows by @Archez in #2702
  • chore: move asset header generation to new ExtractAssetsHeaders target by @Archez in #2705
  • Change console commands to bind commands with parameters by @aMannus in #2706
  • chore: copy otrs in windows into target dir by @Archez in #2704
  • Revert FPS slider behaviour for DX11 by @aMannus in #2686
  • Fix: TTS crash on pause menu with any cursor position by @Archez in #2719
  • Fix: Update GetItem value for freestanding items and shopsanity plentiful by @Archez in #2718
  • Fix: Lake Hylia sun granting multiple fire arrows in vanilla by @Archez in #2708
  • Readability - Some language magic numbers by @PurpleHato in #2707
  • [ZAPD] fix text extraction overflowing messages by @Archez in #2717
  • bump lus by @briaguya-ai in #2721
  • dinner room by @briaguya-ai in #2729
  • feat: allow toggling vsync, fix: vrr support by @briaguya-ai in #2716
  • Fix: Correctly handle Vanilla/MQ dungeon location exclusions by @Archez in #2726
  • Tweak: Shopsanity Heart Pieces and Containers now refill Link's health by @Archez in #2724
  • Rando: Add Granny's Potion Shop to Merchant Shuffle by @Archez in #2723
  • Fix: SoT Time Travel B-Button Behaviour by @inspectredc in #2720
  • bump lus by @briaguya-ai in #2731
  • ImGui Cleanup - Move Experimental entries, clean up presets by @aMannus in #2725
  • Tweak: Unique GetItemEntry for Progressive Bombchus with particle effects by @Archez in #2732
  • bump lus by @briaguya-ai in #2733
  • chore: add mods dir for windows by @briaguya-ai in #2735
  • Enhancement: Aiming reticle for the bow/slingshot by @RaelCappra in #2715
  • clean up build info on logo screen by @briaguya-ai in #2736
  • Implement patches for authentic texture overflows by @Archez in #2737
  • bump lus by @briaguya-ai in #2739
  • improve ci compat by not using touch on windows by @briaguya-ai in #2740
  • fix: update xml resolution for FireTempleBigVerticalFlame to match dlist resolution by @briaguya-ai in #2741
  • Implement built in Extractor for Windows by @louist103 in #2730
  • Add version info and other details to windows exe properties by @Archez in #2743
  • fix: support building for switch on selfhosted runners by @briaguya-ai in #2747
  • ci: don't build/ship OTRGui by @briaguya-ai in #2748
  • spockalicious by @briaguya-ai in #2751
  • bump version by @briaguya-ai in #2752

New Contributors

Full Changelog: 6.1.2...7.0.0