Releases: ManlyMarco/RuntimeUnityEditor
Releases · ManlyMarco/RuntimeUnityEditor
Release list
Runtime Unity Editor v6.3.2
What's Changed
- UMM - Set correct version in json files by @t0stiman in #132
- UMM - Auto generate Info.json on build by @ManlyMarco in 83ac8a8
- Fix menu not working in object view window by @ManlyMarco in ce0dff5
- Fix tooltips drawn in all windows at once in some games by @ManlyMarco in 785c42f
- Update mcs submodule by @ManlyMarco in c80dcd7
- Remove obsolete class MeshExtensions by @ManlyMarco in ebce2dd
- Add missing xmldocs and fix compile warnings by @ManlyMarco in b70742b
New Contributors
Full Changelog: v6.3.1...v6.3.2
Runtime Unity Editor v6.3.1
Runtime Unity Editor v6.3
What's Changed
- Improvements and refactoring of PatchInspector by @ManlyMarco in #117
- [Breakpoints] Measure how long it took to run the breakpointed method by @ManlyMarco in #118
- Refactor ContextMenu API and usages (breaking API change); Added more context menu options by @ManlyMarco in #119
- Reduce memory allocations where convenient by @ManlyMarco in #120
Full Changelog: v6.2...v6.3
Runtime Unity Editor v6.2
What's Changed
- [BepInEx5/Mono] Add Harmony Patch Inspector with IL viewer, search and ability to disable patches at runtime by @rnetiks in #111
- Inspector - Fix whole window dying if contents crash just right by @ManlyMarco in #113
- [IL2CPP] Inspector - Improved handling of IL2CPP members by @ManlyMarco in #112
- [IL2CPP] Fix not detecting inherited IL2CPP members by @ManlyMarco in #114
- [IL2CPP] Don't bother with method restoration, just use raw GLOpt by @Kein in #115
- Minor changes to Inspector list filtering
New Contributors
Full Changelog: v6.1.1...v6.2
Runtime Unity Editor v6.1.1
What's Changed
- Optimize MeshToObjString by modularizing mesh export logic by @rnetiks in #109
- Fix REPL failing to init in some games by @ManlyMarco in #110
New Contributors
Full Changelog: v6.1...v6.1.1
Runtime Unity Editor v6.1
What's Changed
- Il2cpp stability by @HookedBehemoth in #107
- add search types to gameobject tree by @HookedBehemoth in #108
- Reset button reorders things better now
New Contributors
- @HookedBehemoth made their first contribution in #107
Full Changelog: v6.0...v6.1
Runtime Unity Editor v6.0
This release comes with a bunch of usability improvements. REPL should work in a lot more games now.
Notes
- A lot of obsolete members were removed in this release. Some old plugins that rely on RUE might break until they are updated.
- UMM users may need to update UMM to a more recent version if this release starts throwing errors on startup.
- From now on I will include two new Core zip files - they are mainly for mod developers, to be used as a part of other mods. They are not meant to be used by end-users.
What's Changed
- Throttle config set calls and save to config on a background thread by @ManlyMarco in #93
- Convert to sdk style projects; Create zips on release build by @ManlyMarco in #94
- Move to aldelaro5/mcs-unity fork by @ManlyMarco in #95
- Clean up obsolete members and build warnings; Add missing xmldocs by @ManlyMarco in #96
- [UMM] Do not ILRepack the core assembly; Clean up the UMM plugin class; Fix some minor issues by @ManlyMarco in #98
- Remove problematic GUILayout.TextArea call by @ManlyMarco in #99
- Fix long member values messing up list scrolling in inspector by @ManlyMarco in #100
- Ensure default window positions are always visible; Improve "Reset" taskbar button by @ManlyMarco in #101
- Improve object parsing in method invoke and clipboard windows by @ManlyMarco in #102
Full Changelog: v5.6...v6.0
Runtime Unity Editor v5.6
What's Changed
- Add a way to easily add ToString converters by @ManlyMarco in #88
- Improve context menu API; better usability by @ManlyMarco in #90
- Inspector - Fix context menu not working on non-enterable members by @ManlyMarco in #91
Full Changelog: v5.5.1...v5.6
Runtime Unity Editor v5.5.1
What's Changed
- 5662fd1 @ManlyMarco Add CastToEnumerable extension; Fix Buttons breaking UI in IL2CPP
Full Changelog: v5.5...v5.5.1
Runtime Unity Editor v5.5
What's Changed
- Add BepInEx6 IL2CPP port (combined mono and IL2CPP codebases) by @ManlyMarco in #56
- New feature - Breakpoints by @ManlyMarco in #85
- Can now right-click on properties and methods in inspector to attach Breakpoints to them.
- Whenever a Breakpoint is hit all method parameters and the return value are stored and logged in the new Breakpoints Window.
- Breakpoint hits can be set to trigger external debuggers.
- dnspy context menu option improvements
Full Changelog: v5.4.1...v5.5