Releases: ManlyMarco/RuntimeUnityEditor
Releases · ManlyMarco/RuntimeUnityEditor
Release list
Runtime Unity Editor v4.1.1
What's Changed
- 23c39ee @ManlyMarco Added object dump function to inspector and REPL ('D' button / 'dump' command)
- 11058b2 @ManlyMarco Added clipboard; integrate with inspector and REPL ('C' button / 'copy' and 'paste' commands)
- 9d18072 @ManlyMarco Added ability to invoke any method from Inspector without REPL (can use clipboard for object references)
- c6e7135 @ManlyMarco Added support for event members to Inspector
- a0f4c86 @ManlyMarco Added more filtering options to Inspector (at top); Removed "Find" buttons from inspector to make space
- a23af57 @ManlyMarco Added info tooltips in inspector (display additional info about each member on mouse hover)
- 5ff8d1c @ManlyMarco Removed obsolete properties from the BepInEx5.dll
- a1c6a58 @ManlyMarco Prevent REPL lockup when fetching suggestions in some cases
- 0aa19cb @ManlyMarco Improved accuracy of unity collider gizmos
v4.1.1
- 2d38fdf @ManlyMarco Improved object list update performance
- 6809995 @ManlyMarco Improved object list drawing performance
Full Changelog: v4.0.1...v4.1.1
Runtime Unity Editor v4.0.1
What's Changed
- c14034b @ManlyMarco Fixed crash on init in some games
- 04b56da @ManlyMarco Fixed CapsuleColliers gizmos not being drawn at correct position
- 8396239 @ManlyMarco Fixed AddFeature not updating state; Add InitializedFeatures property
- ae12726 @ManlyMarco Fixed nuget package config
- 7790174 @ManlyMarco Handle missing Rect TomlTypeConverter
- b0d3657 @ManlyMarco Removed no longer needed Vectrosity warning
Full Changelog: v4.0...v4.0.1
Runtime Unity Editor v4.0
What's Changed
- bfee106 @ManlyMarco Added a bottom taskbar for managing windows and features
- fb1e5cc @ManlyMarco Added Transform.lossyScale sliders to component panel
- 6243b3f @ManlyMarco Added detecting RectTransforms to mouse inspect; Other mouse inspect upgrades
- 3763b18 @ManlyMarco Added collider and transform gizmos
- 71ac63c @ManlyMarco Store window locations and sizes, as well as what's enabled (persists between game restarts)
- 147746d @ManlyMarco Decoupled "Search components" box from normal search box
- a12e903 @ManlyMarco Fixed wireframe option not working correctly in some cases
- 5cf3f80 @ManlyMarco Fixed REPL lockups with {} braces
- 64cde4d @ManlyMarco Dropped support for BepInEx 4.x
- ba65203 @ManlyMarco Refactored everything into IFeatures
- c1ac13d @ManlyMarco Exposed AddFeature API and obsolete some old APIs
- 2ce5486 @ManlyMarco Renamed PreviewWindow to ObjectView
Full Changelog: v3.0...v4.0.0.1
Runtime Unity Editor v4.0
What's Changed
- bfee106 @ManlyMarco Added a bottom taskbar for managing windows and features
- fb1e5cc @ManlyMarco Added Transform.lossyScale sliders to component panel
- 6243b3f @ManlyMarco Added detecting RectTransforms to mouse inspect; Other mouse inspect upgrades
- 3763b18 @ManlyMarco Added collider and transform gizmos
- 71ac63c @ManlyMarco Store window locations and sizes, as well as what's enabled (persists between game restarts)
- 147746d @ManlyMarco Decoupled "Search components" box from normal search box
- a12e903 @ManlyMarco Fixed wireframe option not working correctly in some cases
- 5cf3f80 @ManlyMarco Fixed REPL lockups with {} braces
- 64cde4d @ManlyMarco Dropped support for BepInEx 4.x
- ba65203 @ManlyMarco Refactored everything into IFeatures
- c1ac13d @ManlyMarco Exposed AddFeature API and obsolete some old APIs
- 2ce5486 @ManlyMarco Renamed PreviewWindow to ObjectView
Full Changelog: v3.0...v4.0
Runtime Unity Editor v3.0
Changelog
- 6c329c3 @ManlyMarco Added a simple profiler (open by pressing the Profiler button on the middle-right, only monitors unity method calls)
- 4150833 @ManlyMarco Added close button to all windows; Code refactoring
- e06f731 @ManlyMarco Added tooltips to some things
- 093c859 @ManlyMarco Minor interface tweaks and improvements
- bc2f670 @ManlyMarco Don't trim inspector history after selecting a previous object from history
- 9cd9032 @ManlyMarco Fixed wrong size of X button in component list
Runtime Unity Editor v2.7
This release adds support for games that have the Input class completely disabled and can only use InputManager. No change otherwise.
Changelog
- ff186f1 @ManlyMarco Add support for games with disabled Input class
Runtime Unity Editor v2.6.2
Runtime Unity Editor v2.6.1
Changelog
- 8763e5c @ManlyMarco Fixed failing to export images in new unity versions
- a8239c1 @ManlyMarco Fixed dumper crashing on some objects
- cff744b @ManlyMarco Fixed some new searching issues
- 4e73846 @ManlyMarco Added more properties to search blacklist + logging (reduces log error spam when deep searching)
- 44b3f85 @ManlyMarco Fixed gameobject list not refreshing when searching
Runtime Unity Editor v2.6
Changelog
- a54f516 @ManlyMarco Added preview window for images, sprites and textures (press the new "View" button in inspector, and clicking the image in component list on the right)
Runtime Unity Editor v2.5
Changelog
- d56815f @ManlyMarco Added REPL snipplets (new Load/Save button); Added clear command and removed the Clear button
- 611d6c2 @ManlyMarco Added ability to resize to all windows (drag corner with mouse)
- 1c9cfb7 @ManlyMarco Added findTree(GameObject) repl command
- c5fad73 @ManlyMarco Added RuntimeUnityEditor.Core to nuget feed
- 3ec7ca6 @ManlyMarco When searching in scene, also search components
- 4718edc @ManlyMarco Change log button pick the newest log file out of all found


