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Fix #6341: Improved Name Escaping when Saving Unit in MekHQ's MekLab
Bug
Parts/Repair/Refit
Severity: Medium
Issues described as medium severity as per the new issue form
#6595
opened Apr 8, 2025 by
IllianiCBT
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Fix #2968, #2996, #3758, #5332, #6469: Fixed Missing Part Resets when Failing or Cancelling Work Job
Bug
Parts/Repair/Refit
Severity: Medium
Issues described as medium severity as per the new issue form
#6590
opened Apr 8, 2025 by
IllianiCBT
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Fix #6545: Prevented Self-Crewed Unit Crew from Going on Maternity Leave Mid-Refit, Mid-Repair, or Mid-Mothballing
Bug
Parts/Repair/Refit
Personnel
Personnel-related Issues
Severity: Medium
Issues described as medium severity as per the new issue form
#6582
opened Apr 7, 2025 by
IllianiCBT
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[RFE] prevent personnel from leaving during Large Vessel refits
Bug
Parts/Repair/Refit
Personnel
Personnel-related Issues
(RFE) Enhancement
Requests for Enhancement, new features or implementations
Severity: Medium
Issues described as medium severity as per the new issue form
#6545
opened Apr 4, 2025 by
hicleric
3 tasks done
[Issue] HQ Meklab, Putting '/' in the name of a refit throws an error.
Bug
Parts/Repair/Refit
Severity: Medium
Issues described as medium severity as per the new issue form
#6341
opened Mar 23, 2025 by
Nikarus2370
5 tasks done
[Issue] 50.04N - Ammo issue in salvaged Mechs and ASF.
Bug
Parts/Repair/Refit
Severity: High
Issues described as high severity as per the new issue form
#6318
opened Mar 21, 2025 by
Thom293
5 tasks done
[RFE] Allow aircraft bombs to automatically re-equip after a scenario
Improvement to Existing Feature
Used with the RFE tag to indicate an improvement to an existing feature
Parts/Repair/Refit
(RFE) Enhancement
Requests for Enhancement, new features or implementations
#6200
opened Mar 9, 2025 by
psikomonkie
3 tasks done
[RFE] Possible to change what part is used for repair
Parts/Repair/Refit
(RFE) Enhancement
Requests for Enhancement, new features or implementations
#5776
opened Jan 13, 2025 by
IndieEsquire
3 tasks done
12/26 Nightly / 0.50.02 SNAPSHOT - IllegalArgumentException detected when unmothballing a unit. Unit ID 131, RFL-3N
Bug
Parts/Repair/Refit
Severity: Medium
Issues described as medium severity as per the new issue form
#5548
opened Dec 28, 2024 by
OrbMonky
7 tasks done
12/26 Nightly / 0.50.02 SNAPSHOT - Appears to be a loop when reloading some ammo types/under some conditions with repairs.
Bug
Parts/Repair/Refit
Severity: Medium
Issues described as medium severity as per the new issue form
#5546
opened Dec 28, 2024 by
OrbMonky
7 tasks done
[RFE] My determined techs blow their edge and destroy parts on impossible rolls when attempting to repair a deployed or otherwise unavailable mech, let them calm down and just put the stuff back in storage/save their edge
Improvement to Existing Feature
Used with the RFE tag to indicate an improvement to an existing feature
Parts/Repair/Refit
(RFE) Enhancement
Requests for Enhancement, new features or implementations
#5487
opened Dec 21, 2024 by
OrbMonky
5 tasks done
Random repairs list 'Short Handed' seemingly erroneously, Astechs are fully staffed, hours are aplenty, and techs are available.
Bug
Parts/Repair/Refit
Severity: Medium
Issues described as medium severity as per the new issue form
#5332
opened Dec 10, 2024 by
OrbMonky
7 tasks done
Implemented Resupply Module #4497 - Salvage status units with destroyed locations can have those locations recover 1 damage if left unmaintained, making them repairable.
Bug
Parts/Repair/Refit
Severity: Low
Issues described as low severity as per the new issue form
#5316
opened Dec 6, 2024 by
OrbMonky
7 tasks done
Attempting to change tech bases for battle armor in the Mek Lab causes a null pointer error
Bug
Parts/Repair/Refit
Severity: High
Issues described as high severity as per the new issue form
#5186
opened Nov 10, 2024 by
BrandonSmith16
7 tasks done
[RFE] Refit system upgrades
New Feature
Used with the RFE tag to indicate a new feature
Parts/Repair/Refit
(RFE) Enhancement
Requests for Enhancement, new features or implementations
#5123
opened Oct 23, 2024 by
WeaverThree
5 tasks done
Rocket Launchers cannot be reloaded in the repair bay - Please make it so they can
New Feature
Used with the RFE tag to indicate a new feature
Parts/Repair/Refit
(RFE) Enhancement
Requests for Enhancement, new features or implementations
#4960
opened Oct 1, 2024 by
demster42
5 tasks done
RFE: allow refits of different weights (unsure if this is better here or in MML)
Parts/Repair/Refit
(RFE) Enhancement
Requests for Enhancement, new features or implementations
#4730
opened Aug 27, 2024 by
DynamicWorlds
[0.50.0-SNAPSHOT] Repair failures causes parts that must be scrapped to exist on absent locations.
Parts/Repair/Refit
#4724
opened Aug 27, 2024 by
Tzahr
[0.50.0-SNAPSHOT] Refitting through MekLab within MekHQ freezes application.
Bug
Parts/Repair/Refit
#4554
opened Aug 5, 2024 by
Tzahr
Could not unscramble equipment for Field Gunners
Multi-Crew Unit
Issues relating to multi-crew units
Parts/Repair/Refit
#4545
opened Aug 3, 2024 by
repligator
[49.19.1] Tank Omnipod refits do not use parts when parts are marked as "fixed".
Parts/Repair/Refit
#4148
opened Jun 4, 2024 by
Daishi-5
Parts stuck in OmniPod
Bug
Outdated
Test against current Milestone or the latest Nightly Build
Parts/Repair/Refit
#3885
opened Mar 17, 2024 by
Gorchek
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